Dev Update #6 - MPQ Unity Launch Pt 3

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  • Hellblazer666
    Hellblazer666 Posts: 260 Mover and Shaker
    edited 14 July 2025, 23:34

    My IPad is telling me I used 27% battery on MPQ today that is ludicrous. I think I barely used 10% on the old engine. Again Devs please put out a fix to stop Unity for consuming so much battery

    If there are supposed to be any positives to Unity I am not impressed so far

  • trenchdigger
    trenchdigger Posts: 231 Tile Toppler
    edited 15 July 2025 02:24

    My lag is even worse today. The worst it has been yet. I’m even starting games not knowing who my opponents are, because I am giving up waiting for the opponent character icons to load. Lagging going into chat, applying boosts, starting games, opening cut scenes, making matches, closing cut scenes, getting rewards, etc. no part of the game is safe. Has also crashed more often for me today. Maybe my iPad has been fried from too much overheating!

  • UnityGamer
    UnityGamer Posts: 56 Match Maker

    @Gymp28 said:
    @UnityGamer please tell me this has been your forum tag for years and you now are unfortunate enough to bear the moniker of ‘it-that-shall-not-be-named’ 😂

    Yes, UnityGamer is my forum username... but also my in-game name. I've actually been playing MPQ for almost 10 years, meaning the origins of my moniker had nothing to do with the engine whatsoever. Besides, I didn't know what Unity was back then.

  • trenchdigger
    trenchdigger Posts: 231 Tile Toppler

    Can’t even join pve now. “Something went awry. Try again later”. Not sure if this is lag related or something else?

  • SaltyRepertoire48
    SaltyRepertoire48 Posts: 2 Just Dropped In

    I'ma need health I wasted for ending game in the middle of match. All kinds of awards I missed on the soul stone thing. And pain and suffering. 😂

  • Gymp28
    Gymp28 Posts: 157 Tile Toppler

    @UnityGamer said:

    @Gymp28 said:
    @UnityGamer please tell me this has been your forum tag for years and you now are unfortunate enough to bear the moniker of ‘it-that-shall-not-be-named’ 😂

    Yes, UnityGamer is my forum username... but also my in-game name. I've actually been playing MPQ for almost 10 years, meaning the origins of my moniker had nothing to do with the engine whatsoever. Besides, I didn't know what Unity was back then.

    So, as you can predict the future, we’d best all get some lottery numbers off you. And if you can just let us know who’s going to win the Super Bowl?
    Although maybe these will be the winning details for 10 years down the line… 😕

    Bonus points if you can tell us if MPQ servers are still running this time next year?

  • DAZ0273
    DAZ0273 Posts: 11,277 Chairperson of the Boards

    @Gymp28 said:

    @UnityGamer said:

    @Gymp28 said:
    @UnityGamer please tell me this has been your forum tag for years and you now are unfortunate enough to bear the moniker of ‘it-that-shall-not-be-named’ 😂

    Yes, UnityGamer is my forum username... but also my in-game name. I've actually been playing MPQ for almost 10 years, meaning the origins of my moniker had nothing to do with the engine whatsoever. Besides, I didn't know what Unity was back then.

    So, as you can predict the future, we’d best all get some lottery numbers off you. And if you can just let us know who’s going to win the Super Bowl?
    Although maybe these will be the winning details for 10 years down the line… 😕

    Bonus points if you can tell us if MPQ servers are still running this time next year?

    Oh the MPQ servers will have long since become sentiment by then and we will be too busy running away from killer Arcade Doombots to remember anything that happened here.

  • trenchdigger
    trenchdigger Posts: 231 Tile Toppler

    Game is definitely crashing when my iPad gets too hot, and even after force closing the app, it cant reload mpq until I leave it to cool down (just sits with the word Marvel against a black background). Might be an iOS protection thing for when device gets too hot.

    Also have a new error in pve. Crash was happening after winning a battle and then just sitting with a blue screen before the points and reward come up. After force quit, the number of clears for the node has registered, but no points awarded. After opening clears, I noticed my points were short, and even though node showed 3 clears, it was still awarding full points for the fourth clear (CL10). Completed fourth clear, have correct opening clear points, but all 4 rewards on this node, and only the 24 hours until full points again, as if I have only completed 3 clears.

    Screenshot attached.

  • LavaManLee
    LavaManLee Posts: 1,675 Chairperson of the Boards

    The time came for my forced updated. Woke up this morning, opened MPQ and the new engine finally forced itself onto my iPhone 16. Spent 30 minutes during my morning walk doing a final clear and new clear of PvE and a little PvP. I'm going to try to skip over the bad and provide some good thoughts for me (again, running on an iPhone 16):

    • Graphics are sharp! Very clear and almost 3Dish.
    • Searching for a character now doesn't think every name I type is misspelled and try to autocorrect it. It's also easier to clear a name in the search engine.
    • Parts of the game speed are much faster. Resolving SAPs, switching waves, etc all seem a smidge faster. Real test will come when we get Mindless Ones.
    • My phone did not get hot nor did my battery go down in a noticeable manner.

    That's about it. I'm not going to rehash the bad but did want to point out that my experience was much better than I expected. Maybe because I was expecting the worst it turned out to be not too bad.

  • bluewolf
    bluewolf Posts: 6,225 Chairperson of the Boards
    edited 15 July 2025 12:44

    @LavaManLee said:
    The time came for my forced updated. Woke up this morning, opened MPQ and the new engine finally forced itself onto my iPhone 16. Spent 30 minutes during my morning walk doing a final clear and new clear of PvE and a little PvP. I'm going to try to skip over the bad and provide some good thoughts for me (again, running on an iPhone 16):

    • Graphics are sharp! Very clear and almost 3Dish.
    • Searching for a character now doesn't think every name I type is misspelled and try to autocorrect it. It's also easier to clear a name in the search engine.
    • Parts of the game speed are much faster. Resolving SAPs, switching waves, etc all seem a smidge faster. Real test will come when we get Mindless Ones.
    • My phone did not get hot nor did my battery go down in a noticeable manner.

    That's about it. I'm not going to rehash the bad but did want to point out that my experience was much better than I expected. Maybe because I was expecting the worst it turned out to be not too bad.

    So you were forced from the Old Engine into Unity? Did you have auto update on or what? Or did you need to update to play MPQ?

    AFAIK no app can force update unless you agree to it or have auto update on.

    Also the experience of people varies dramatically and I suspect a number of factors around your use will drive how MPQ performs, including how recently you were using streaming apps which generally are using a good % of your ram to avoid interruptions in your experience when download speed fluctuates.

  • kuntilanak
    kuntilanak Posts: 155 Tile Toppler

    @LavaManLee said:
    The time came for my forced updated. Woke up this morning, opened MPQ and the new engine finally forced itself onto my iPhone 16. Spent 30 minutes during my morning walk doing a final clear and new clear of PvE and a little PvP. I'm going to try to skip over the bad and provide some good thoughts for me (again, running on an iPhone 16):

    • Graphics are sharp! Very clear and almost 3Dish.
    • Searching for a character now doesn't think every name I type is misspelled and try to autocorrect it. It's also easier to clear a name in the search engine.
    • Parts of the game speed are much faster. Resolving SAPs, switching waves, etc all seem a smidge faster. Real test will come when we get Mindless Ones.
    • My phone did not get hot nor did my battery go down in a noticeable manner.

    That's about it. I'm not going to rehash the bad but did want to point out that my experience was much better than I expected. Maybe because I was expecting the worst it turned out to be not too bad.

    The mindless ones are still minding their own businesses. As usual. Urgh...

  • dianetics
    dianetics Posts: 1,824 Chairperson of the Boards

    @bluewolf said:
    So you were forced from the Old Engine into Unity? Did you have auto update on or what? Or did you need to update to play MPQ?

    AFAIK no app can force update unless you agree to it or have auto update on.

    If a server will not authenticate your client version number then you are forced to update or you cannot access the game.

    This happens for every build of MPQ after about 7 days.

  • bluewolf
    bluewolf Posts: 6,225 Chairperson of the Boards

    @dianetics said:

    @bluewolf said:
    So you were forced from the Old Engine into Unity? Did you have auto update on or what? Or did you need to update to play MPQ?

    AFAIK no app can force update unless you agree to it or have auto update on.

    If a server will not authenticate your client version number then you are forced to update or you cannot access the game.

    This happens for every build of MPQ after about 7 days.

    There are definitely some people on the old engine playing PvP.

  • Bustapup
    Bustapup Posts: 95 Match Maker

    My experience has also been largely positive with the new engine. Definitely looks crisper and faster....the only issues I've had are a tiny bit of lag sometimes (using pixel 9 pro and the pixel tablet)

  • LavaManLee
    LavaManLee Posts: 1,675 Chairperson of the Boards

    @bluewolf said:

    @LavaManLee said:
    The time came for my forced updated. Woke up this morning, opened MPQ and the new engine finally forced itself onto my iPhone 16. Spent 30 minutes during my morning walk doing a final clear and new clear of PvE and a little PvP. I'm going to try to skip over the bad and provide some good thoughts for me (again, running on an iPhone 16):

    • Graphics are sharp! Very clear and almost 3Dish.
    • Searching for a character now doesn't think every name I type is misspelled and try to autocorrect it. It's also easier to clear a name in the search engine.
    • Parts of the game speed are much faster. Resolving SAPs, switching waves, etc all seem a smidge faster. Real test will come when we get Mindless Ones.
    • My phone did not get hot nor did my battery go down in a noticeable manner.

    That's about it. I'm not going to rehash the bad but did want to point out that my experience was much better than I expected. Maybe because I was expecting the worst it turned out to be not too bad.

    So you were forced from the Old Engine into Unity? Did you have auto update on or what? Or did you need to update to play MPQ?

    AFAIK no app can force update unless you agree to it or have auto update on.

    Also the experience of people varies dramatically and I suspect a number of factors around your use will drive how MPQ performs, including how recently you were using streaming apps which generally are using a good % of your ram to avoid interruptions in your experience when download speed fluctuates.

    Nope. Do not have auto update on at all. I've been avoiding updating like the plague and now I have it.

  • DAZ0273
    DAZ0273 Posts: 11,277 Chairperson of the Boards

    @bluewolf said:

    @dianetics said:

    @bluewolf said:
    So you were forced from the Old Engine into Unity? Did you have auto update on or what? Or did you need to update to play MPQ?

    AFAIK no app can force update unless you agree to it or have auto update on.

    If a server will not authenticate your client version number then you are forced to update or you cannot access the game.

    This happens for every build of MPQ after about 7 days.

    There are definitely some people on the old engine playing PvP.

    So they might be gaining an unfair advantage?

    But y'know what, Scofie said leave this stuff and I don't have the energy to fight with people so, whatever.

  • Hellblazer666
    Hellblazer666 Posts: 260 Mover and Shaker

    So still nothing from the dev's regarding a fix? Maybe August or September 🙄

  • bluewolf
    bluewolf Posts: 6,225 Chairperson of the Boards

    @DAZ0273 said:

    @bluewolf said:

    @dianetics said:

    @bluewolf said:
    So you were forced from the Old Engine into Unity? Did you have auto update on or what? Or did you need to update to play MPQ?

    AFAIK no app can force update unless you agree to it or have auto update on.

    If a server will not authenticate your client version number then you are forced to update or you cannot access the game.

    This happens for every build of MPQ after about 7 days.

    There are definitely some people on the old engine playing PvP.

    So they might be gaining an unfair advantage?

    But y'know what, Scofie said leave this stuff and I don't have the energy to fight with people so, whatever.

    Currently the PvP is mostly only showing people in the old engine to top score players. So it’s not an advantage because they’re getting blasted by others.

  • bluewolf
    bluewolf Posts: 6,225 Chairperson of the Boards

    It would be awesome if the devs had some clear communication around expectations we should have around auto/forced updates and things.