Dev Update #6 - MPQ Unity Launch Pt 3
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My IPad is telling me I used 27% battery on MPQ today that is ludicrous. I think I barely used 10% on the old engine. Again Devs please put out a fix to stop Unity for consuming so much battery
If there are supposed to be any positives to Unity I am not impressed so far
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My lag is even worse today. The worst it has been yet. I’m even starting games not knowing who my opponents are, because I am giving up waiting for the opponent character icons to load. Lagging going into chat, applying boosts, starting games, opening cut scenes, making matches, closing cut scenes, getting rewards, etc. no part of the game is safe. Has also crashed more often for me today. Maybe my iPad has been fried from too much overheating!
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