Missing PVE Events & Offers
Comments
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Oh great. Been away from the game for a few weeks (moving house) and I come back today to find it's even more of an omnishambles than it was before my hiatus. And I honestly wouldn't have thought that was possible.
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@Gymp28 said:
@entrailbucket said:
@Gymp28 said:
@entrailbucket said:
@Blackstone said:
Honestly, the break has been nice.Obviously anyone can take a break whenever they want to do so, but not feeling the need to put the usual time in (while also not feeling like there's something being missed out on) while also busy with family related (the kids still on school break) responsibilities has been a plus in my view.
I've been encouraging burnt out players to take breaks for years now, and it's something I've done too.
Sometimes they realize they enjoy the game, they miss it, and they eventually come back. Sometimes they figure out that it was just a habit, part of their routine, or worse, an addiction. Those players don't usually come back.
I didn't really expect the devs to force a break on everyone, but maybe it'll help some folks to reflect on whether they still want to be doing this.
I agree with this, but it can’t be said that it’ll be healthy for the longevity of MPQ, which from my perspective (and I’m sure many here) is a sad thing…
I don't think we can know if it's healthy for the game or not. It really depends on the percentage of all players (not just the vets here!) that are burned out/addicted/just keeping up the routine.
Are you suggesting that if all the vets get chased away [killed off] and that perhaps the majority of players remaining will have an undeveloped roster, that the game will have another 10 or more years in it (essentially starting again)?
That’s a real Thanos outlook you’ve got there…
Hey, has anyone checked that EB isn’t Thanos??So, like, first, and obviously, #thanoswasright
But no, I just don't think the actual percentage of burnouts is anywhere near 50% of the entire playerbase. Obviously it's like 97% on here and probably 99% on Line, but those are small groups relative to the overall population. I don't think we are representative, at all.
Would losing a few hundred loud, serial complainers who drive most of the discussion actually end the game? I guess it's possible.
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The entire business model, in large part, for any live service game is creating habits around playing.
This is also how you do other things you want to do in your life. Like you set 10 min aside every day to read if you want to read multiple books a year, you don't think you'll only read it all at once and never have 4 hours of time to read and hence never read. etc etc. You build habits, you do things when you want to and when you don't (much like the game; many days people play somewhat begrudgingly, but keep going because of the reward you get for consistency). It's basic psychology. Make a habit to create life changes. In this case the life change many of us made was "I want to play MPQ every day, or almost every day, for years and years". Today I checked and I've played for 7.8 years worth of days (I took a 3 year break and started over 10 years ago).
Anyway regardless of how many people out there feel somewhat burnt out, breaking their habit of playing PVE will probably make a significant chunk develop new habits depending on a lot of factors like how much they played before, whether they find a new amusement, and other things.
It is what it is. Nothing we can do will change the outcome (other than spending all of your life savings on the game, I guess, to make sure it keeps running, ha ha).
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How many players play every day? How many play PvE to full progression every day? How many players haven't even noticed yet that there's no PvE, or noticed and don't care?
And how much money do they make from that group? We know they're not getting much of anything from anybody who's here, and at this point they likely never will. They're still in business, so somebody is giving them money -- we know that revenue hasn't gone to zero. Who is it? What do they want from the game? How can any of us speak for them?
None of us has these answers. I think we tend to assume that all the players are like us and want exactly what we want, or that anyone who doesn't want what we want is a "casual" who doesn't matter.
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There was an article profiling the game about 3 or 4 years into its life, talking about its success and stickability and how it had hit the revenue holy grail of a dollar per user per day.
I suspect those days are past, but assuming it's all got something of a VIP base, they're still making reasonable daily income off a few 10s of thousands of players, hopefully.
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With no pve, I'm seeing many more players in pvp. Slice 2 is usually a low scoring slice, especially in off season events, but I'm seeing scores in this event and last event of 1400 to 2000 points.
Maybe this is all an elaborate ruse to try and get people to play pvp and realize that it's not as bad as they thought it was.
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Maybe they can get PVE working again by Thursday or something
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@BriMan2222 said:
With no pve, I'm seeing many more players in pvp. Slice 2 is usually a low scoring slice, especially in off season events, but I'm seeing scores in this event and last event of 1400 to 2000 points.Maybe this is all an elaborate ruse to try and get people to play pvp and realize that it's not as bad as they thought it was.
That'll be the Shang-Chi Effect.
Everybody can win every fight -> more wins -> more overall points in the pool.
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(also Shang-Chi is really fun and when he's boosted it's really fun for a lot of players, so I bet his events get more participation than usual)
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@entrailbucket said:
(also Shang-Chi is really fun and when he's boosted it's really fun for a lot of players, so I bet his events get more participation than usual)I always used to play more when Chi was boosted.
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@BriMan2222 said:
With no pve, I'm seeing many more players in pvp. Slice 2 is usually a low scoring slice, especially in off season events, but I'm seeing scores in this event and last event of 1400 to 2000 points.Maybe this is all an elaborate ruse to try and get people to play pvp and realize that it's not as bad as they thought it was.
Not sure about the 1st off season event but the last event of the season there was a cheater in s2, I seen someone who scored 3.5k off of them that event.
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@entrailbucket said:
(also Shang-Chi is really fun and when he's boosted it's really fun for a lot of players, so I bet his events get more participation than usual)Yeah, I've seen higher scores when shang is boosted, but I've almost never seen 2000 point scores in slice 2. The last time it happened was when a bunch of slice 4 players invaded slice 2 and used their cupcake climbing tactics to drive up scores.
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For reference.
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@BriMan2222 said:
@entrailbucket said:
(also Shang-Chi is really fun and when he's boosted it's really fun for a lot of players, so I bet his events get more participation than usual)Yeah, I've seen higher scores when shang is boosted, but I've almost never seen 2000 point scores in slice 2. The last time it happened was when a bunch of slice 4 players invaded slice 2 and used their cupcake climbing tactics to drive up scores.
Could be that too! It's off-season so sometimes they try. They never stay though. If that cheater hasn't been sandboxed yet (they usually auto-sandbox them within a few hours) they could also drive up scores.
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Any update on pve???
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@entrailbucket said:
@BriMan2222 said:
@entrailbucket said:
(also Shang-Chi is really fun and when he's boosted it's really fun for a lot of players, so I bet his events get more participation than usual)Yeah, I've seen higher scores when shang is boosted, but I've almost never seen 2000 point scores in slice 2. The last time it happened was when a bunch of slice 4 players invaded slice 2 and used their cupcake climbing tactics to drive up scores.
Could be that too! It's off-season so sometimes they try. They never stay though. If that cheater hasn't been sandboxed yet (they usually auto-sandbox them within a few hours) they could also drive up scores.
I dunno why they obscured his id but I believe he has been reported a few times. I heard about this guy days ago.
The only tool, I believe, that can catch people somewhat automatically is if you go into your account and give yourself an insane amount of HP or whatever via hacks. Because they have some kind of comparison tool or whatever that runs to catch those fools.
Then CS manually does the sandboxing.
No one is auto-sandboxing the guy in question who's apparently doing something to just give himself points in pvp.
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@bluewolf said:
@entrailbucket said:
@BriMan2222 said:
@entrailbucket said:
(also Shang-Chi is really fun and when he's boosted it's really fun for a lot of players, so I bet his events get more participation than usual)Yeah, I've seen higher scores when shang is boosted, but I've almost never seen 2000 point scores in slice 2. The last time it happened was when a bunch of slice 4 players invaded slice 2 and used their cupcake climbing tactics to drive up scores.
Could be that too! It's off-season so sometimes they try. They never stay though. If that cheater hasn't been sandboxed yet (they usually auto-sandbox them within a few hours) they could also drive up scores.
I dunno why they obscured his id but I believe he has been reported a few times. I heard about this guy days ago.
The only tool, I believe, that can catch people somewhat automatically is if you go into your account and give yourself an insane amount of HP or whatever via hacks. Because they have some kind of comparison tool or whatever that runs to catch those fools.
Then CS manually does the sandboxing.
No one is auto-sandboxing the guy in question who's apparently doing something to just give himself points in pvp.
We're not allowed to post player names here (even suspected cheaters!).
I don't know what this person is doing, but we often see players with very low level PvP teams who repeatedly beat us very quickly. They always disappear, and they often disappear at odd times. I don't know if CS is doing it, but if they are, they're doing it pretty quickly.
One of my old alliancemates, around the time Thanos was released, was sandboxed automatically for winning fights too fast (Thanos was VERY fast relative to the rest of what we had available at the time). I don't know if that rule is still in place but it existed before.
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I suspect they had a lot more people working on the game etc when Thanos was released…
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@bluewolf said:
I suspect they had a lot more people working on the game etc when Thanos was released…That must be it.
Just curious -- how do you know for sure that there are no automated rules that sandbox cheaters? Do you spend a lot of time following their scores in PvP?
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