Disabled PVP Supports

The following supports have been disabled in all PVP events and will be reintroduced in the future once we've had a chance to rebalance them.
- Leapfrog (Amphibious Transport)
- FantastiCar (Four Seater)
- Eros's Arrow (Lovestruck)
- Thanos-Copter (Villainous Vehicle)
Additionally, PVP Lightning Rounds should have ALL SUPPORTS disabled. The recent enabling of supports in Unity was unintended and we do not have future plans to enable them in Lighting Rounds in the future.
Quick update:
For the events that are already made like Elsa's Ray Gun Madness, the supports are still in there, but all PVP events in the near future should have them disabled. I believe Quicksilver & Spider Rex will have them enabled since I see their event info in my tracker.
Comments
-
Aw man, I already wrote all that stuff on that other post about this.
I guess this is confirmation though!
1 -
My novel suggestion is to leave them alone and…take supports out of PvP…or maybe just leave those out. You know, so people can still use them in PvE if they so choose.
5 -
I for one would like to have supports disabled in ALL PVP events, even though i have some of the better ones. It is extremely annoying having those supports giving free ap at start.
2 -
Pleases don't rebalance. Car and Copter are very useful for PvE and quests. Would hate to lose that. Just disable them in PvP like you already did.
6 -
Just save your team some time and turn off supports in pvp for good. Nobody is asking for a rebalance.
5 -
I'm afraid that "rebalance" means nerf into uselessness. I hope not since I paid $50 for that 4-star Copter deal months ago! I understand that certain supports are overused and deserve a little nerfing, but just a little! Sidewinder was nerfed into oblivion. Gambit was nerfed into oblivion too. Only Chasm had a "proper" rebalance. I think the bigger problem is that 75% of the supports aren't very useful. Improve those.
9 -
Don't they have enough issues going on with the Unity upgrade? Why mess with this right now?
1 -
I am 100% asking for a rebalance.
There are plenty of us who invested a lot of time and resources in to those supports, and had I known you were just going to take away the place they are most valuable, I would have invested in others.
2 -
Damn that's crazy. I have them all at r5.
So I wasted time and resources going after them.
R5'ing 4 supports takes quite a while...what a shame.
I'm sure it'd just be easier to remove supports from PvP.3 -
So when does this go into effect for all pvp? Leapfrog is still currently usable in mystique pvp and I sure can't wait to no longer have to use or face it.
2 -
Disabling these for PvP makes no sense tho. It's not like they're used for PvE. It would just be better to do away with supports in PvP all together.
4 -
There are plenty of ways they can be balanced, even if it's specifically for pvp
Leapfrog - Just needs to make the invis a set amount of turns rather than a CD tile that can be crammed into a corner.
Eros Arrow - Needs to be put out at the START of that character's turn, so that if the enemy team gets rid of it it's gone.
Fantasticar - I think the 4 turn limit is fine honestly, and thematic! But you can also limit it and copter to just 1 additional match a turn or something. Maybe 2 at r5?
Thanoscopter - Same as above. I rarely run into a problem playing against the copter, but again, if people are against it heavily, just limit the extra rotations to 1~3 depending on rank.
2 -
I'm fine with rebalancing. The goal should be constant rebalancing of characters and supports through both nerfs and buffs. Ideally incremental so that they can then be adjusted again if the change isn't big enough without swinging wildly too far in the other direction. I do wonder why they opted to make this particular change at the same time as the MASSIVELY bugged launch of their new engine. Introducing new changes while trying to fix all of the things they broke with the launch seems like terrible timing. Fix things first so that the rollout for IOS, Android and Amazon aren't the massive dumpster fire that Steam has been and then circle back for the changes to supports. That way new bad interactions aren't being piled on to the things that Unity broke.
4 -
All Leapfrog needs is removing the invisible component at R3. Just have it reduce the big damage hit by a reasonable amount and do the burst heal.
I never really use the others so I can't comment on those.
As others have noted many of us have invested a lot into getting these to R5 (I have 2 of them there and another at R4 that will be R5 after the next boss event) so we definitely want these to come back to PvP after a rebalance.
KGB
1 -
@TheXMan said:
Don't they have enough issues going on with the Unity upgrade? Why mess with this right now?I bet this was an accident. I think they were planning to do it eventually and it got rolled out early with some of the engine chaos.
0 -
Argh. Just got my thanos copter up to 4* the hard way and was working on 5. Guess I’ll pivot to something else.
0 -
Not cool. Do you have any idea how long it took most of us to bring these supports up to Level 5? We're talking years here.
1 -
Just finished getting Eros to R5 and already had Leapfrog and Fantasticar there already so great. Maybe if we had some new Supports to chase this might feel better than what will be a gigantic nerf. Despite the suggestions I don’t really see any useful way of rebalancing Frog that doesn’t mess with the point of it.
1 -
I'm ok with this, and I've built them all up to 5. Same as Sidewinder was, they make the game less fun to play but not massively and I'd never skip a team because of a support.
Lots of people complained about them and so it's a reasonable step to take.
Just an idea - rather than change the Support, I'd consider limiting the affiliations further. This will be a nerf of sorts of course but could also serve as a bit of a rebalance to traditionally weaker characters.
3 -
To the "why now" folks..... as pointed out by @Scofie complaints about these supports have been very frequent since last June when supports were added to PVP. I'd also note that the statement then was that there would be a lot of variance in supports in PVP. Some might not be available all the time. Some would be updated/tweaked. etc. They told us a year ago that it would be dynamic and hands-on; instead it was one rebalance a year ago for some of the weakest ones and then everyone started using these godforsaken defensive supports all the time to the point that the constant meta was Leapfrog (aka all characters have an invisibility trigger) before Sam was even hatched.
Anyway, so we complained for about a year. Then the new engine....look, it's just a disaster right now. The devs looked around for things they could do to help mollify the community and they gave us Fan Favorite vaults and they pulled the easiest trigger on PVP support curation (banning the ones that basically get used by all teams run by people who actually play it a lot).
So this may be a thing that angers a bunch of people, but also a bunch of people will be happy.
Note that I suppose, if people loved them and using them that much, they should have talked about that a lot more but the squeaky wheel gets the grease, etc.
Anyway I hope they make them somewhat useful etc but in PVE I tend to use AP supports anyway, or the bomb, because the cascade ones just end up delaying me more often than not vs just nuking people straight out.
6
Categories
- All Categories
- 45.3K Marvel Puzzle Quest
- 1.6K MPQ News and Announcements
- 20.5K MPQ General Discussion
- 6.3K MPQ Bugs and Technical Issues
- 3K MPQ Tips and Guides
- 2.1K MPQ Character Discussion
- 173 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.4K MPQ Suggestions and Feedback
- 13.9K Magic: The Gathering - Puzzle Quest
- 529 MtGPQ News & Announcements
- 5.5K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 441 MtGPQ Deck Strategy & Planeswalker Discussion
- 307 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.8K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 405 Other Games
- 164 General Discussion
- 241 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements