Ascended Winners and Losers

Options
1394041424345»

Comments

  • entrailbucket
    entrailbucket Posts: 6,740 Chairperson of the Boards

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    I think the stun is kind of a wash, because you lose a turn on the enemy stun but also on the friendly one. I suppose it depends what your team looks like, and how long you can afford to lose a teammate.

    The reduced party buff is a big deal, but it also heavily depends on your team comp. Do the infinite teams with her use other Thunderbolts?

  • Daniel2121
    Daniel2121 Posts: 272 Mover and Shaker
    edited 7 July 2025 01:28

    @entrailbucket said:

    @Daniel2121 said:
    Kinda bad if you asked me though... having the choice of more stun and bigger percentages is always gonna be better. And I wouldn't want her to do the tanking (which she will if she gets bigger match damage) if you screwed up the winfinite, or couldn't get it rolling on the first turn.

    What team are you using her in that takes advantage of the percentage buffs? The second yellow passive only buffs her own damage, and as a 4* it's going to be pretty meaningless.

    Why don't you want her to tank?

    I'm using Taskmaster with Sniper Rifle on his black. And yeah he has the Thunderbolts affiliation so...

    I don't want her to tank because 1) in case you couldn't start the winfinite on turn 1 from not using AP boosts/supports (or just going against a Chasm where you definitely won't be using your first turn) and 2) haven't looked into this but there might be some cases where another character could get better benefits from doing the black matches (this might be support dependant).

  • entrailbucket
    entrailbucket Posts: 6,740 Chairperson of the Boards

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:
    Kinda bad if you asked me though... having the choice of more stun and bigger percentages is always gonna be better. And I wouldn't want her to do the tanking (which she will if she gets bigger match damage) if you screwed up the winfinite, or couldn't get it rolling on the first turn.

    What team are you using her in that takes advantage of the percentage buffs? The second yellow passive only buffs her own damage, and as a 4* it's going to be pretty meaningless.

    Why don't you want her to tank?

    I'm using Taskmaster with Sniper Rifle on his black. And yeah he has the Thunderbolts affiliation so...

    I don't want her to tank because 1) in case you couldn't start the winfinite on turn 1 from not using AP boosts/supports and 2) haven't looked into this but there might be some cases where another character could get better benefits from doing the black matches.

    I think there are much better options to use her with. Do you have Taskmaster ascended?

    I don't understand what you're saying about the tanking, at all.

  • Daniel2121
    Daniel2121 Posts: 272 Mover and Shaker
    edited 7 July 2025 01:42

    @entrailbucket said:

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:
    Kinda bad if you asked me though... having the choice of more stun and bigger percentages is always gonna be better. And I wouldn't want her to do the tanking (which she will if she gets bigger match damage) if you screwed up the winfinite, or couldn't get it rolling on the first turn.

    What team are you using her in that takes advantage of the percentage buffs? The second yellow passive only buffs her own damage, and as a 4* it's going to be pretty meaningless.

    Why don't you want her to tank?

    I'm using Taskmaster with Sniper Rifle on his black. And yeah he has the Thunderbolts affiliation so...

    I don't want her to tank because 1) in case you couldn't start the winfinite on turn 1 from not using AP boosts/supports and 2) haven't looked into this but there might be some cases where another character could get better benefits from doing the black matches.

    I think there are much better options to use her with. Do you have Taskmaster ascended?

    I don't understand what you're saying about the tanking, at all.

    No, I don't have him ascended yet. What are those better options? I've seen people using her with things like 1A5 Venom, he just deals damage and 1-turn stuns with his purple, but has like no utility at all. Taskmaster has a bunch of different powers so he gets to be useful on top of dealing some damage

    I dunno what to say about the second point. I don't want her to get hit by things. I thought that was clear enough...

  • JoeHandle
    JoeHandle Posts: 592 Critical Contributor

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    Nah. Team-based perks are barely a hair above worthless. In practice, not losing anything, no reason to hobble a character / pass up on yet another stream of 5* rewards.

  • Daniel2121
    Daniel2121 Posts: 272 Mover and Shaker
    edited 7 July 2025 03:01

    @JoeHandle said:

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    Nah. Team-based perks are barely a hair above worthless. In practice, not losing anything, no reason to hobble a character / pass up on yet another stream of 5* rewards.

    Should I assume you have a 5* Iron May by now, then? :D because, for some reason, no one EVER uses her fully ascended to 5*.

  • BriMan2222
    BriMan2222 Posts: 1,600 Chairperson of the Boards

    @Daniel2121 said:

    @JoeHandle said:

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    Nah. Team-based perks are barely a hair above worthless. In practice, not losing anything, no reason to hobble a character / pass up on yet another stream of 5* rewards.

    Should I assume you have a 5* Iron May by now, then? :D because, for some reason, no one EVER uses her fully ascended to 5*.

    If her damage boost only applied to team iron man or technologist or any other affiliation I'm sure you would see many more people ascending her to 5 star and much less people actually using her. Comparing someone with a team based boost to a character with a universal boost is apples and oranges.

  • entrailbucket
    entrailbucket Posts: 6,740 Chairperson of the Boards

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:
    Kinda bad if you asked me though... having the choice of more stun and bigger percentages is always gonna be better. And I wouldn't want her to do the tanking (which she will if she gets bigger match damage) if you screwed up the winfinite, or couldn't get it rolling on the first turn.

    What team are you using her in that takes advantage of the percentage buffs? The second yellow passive only buffs her own damage, and as a 4* it's going to be pretty meaningless.

    Why don't you want her to tank?

    I'm using Taskmaster with Sniper Rifle on his black. And yeah he has the Thunderbolts affiliation so...

    I don't want her to tank because 1) in case you couldn't start the winfinite on turn 1 from not using AP boosts/supports and 2) haven't looked into this but there might be some cases where another character could get better benefits from doing the black matches.

    I think there are much better options to use her with. Do you have Taskmaster ascended?

    I don't understand what you're saying about the tanking, at all.

    No, I don't have him ascended yet. What are those better options? I've seen people using her with things like 1A5 Venom, he just deals damage and 1-turn stuns with his purple, but has like no utility at all. Taskmaster has a bunch of different powers so he gets to be useful on top of dealing some damage

    I dunno what to say about the second point. I don't want her to get hit by things. I thought that was clear enough...

    There are a lot of really good combos with her. Some options are in this thread: https://forums.d3go.com/discussion/91879/pvp-meta-counter

    I wouldn't bother with Venom, he's ok when boosted but not great overall.

    I remain confused about why you don't want Moonstone to take damage. As a 5*, at lvl450, she has 80,000 health -- far more than your 4* Taskmaster. Is this a comic lore thing or something else I'm missing?

  • entrailbucket
    entrailbucket Posts: 6,740 Chairperson of the Boards

    @Daniel2121 said:

    @JoeHandle said:

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    Nah. Team-based perks are barely a hair above worthless. In practice, not losing anything, no reason to hobble a character / pass up on yet another stream of 5* rewards.

    Should I assume you have a 5* Iron May by now, then? :D because, for some reason, no one EVER uses her fully ascended to 5*.

    I've seen her a few times at 5*. Yes, she has a lower buff, but she no longer dies to one move, so she can actually hang around and cause trouble for more than one turn. With Leapfrog finally gone, running some random unboosted 4* is an even bigger liability than it was -- you're painting a huge target on your back.

  • JoeHandle
    JoeHandle Posts: 592 Critical Contributor

    @Daniel2121 said:

    @JoeHandle said:

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    Nah. Team-based perks are barely a hair above worthless. In practice, not losing anything, no reason to hobble a character / pass up on yet another stream of 5* rewards.

    Should I assume you have a 5* Iron May by now, then? :D because, for some reason, no one EVER uses her fully ascended to 5*.

    Daft.

    Do I have a 3>5 iMay yet? No, not yet. Finished a 370 about 6mos after her release, so further covers are going into dupes and they will eventually amount to a maxed out 5* copy, of course ... but ... what relevance to discussion of 4* Moonstone?

    There are some fun lineups leveraging her as a black battery, but 1) they involve her being ascended to 5* land, and 2) they don't involve pairings with any other Thunderbolts.

  • Daniel2121
    Daniel2121 Posts: 272 Mover and Shaker
    edited 7 July 2025 03:40

    @BriMan2222 said:

    @Daniel2121 said:

    @JoeHandle said:

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    Nah. Team-based perks are barely a hair above worthless. In practice, not losing anything, no reason to hobble a character / pass up on yet another stream of 5* rewards.

    Should I assume you have a 5* Iron May by now, then? :D because, for some reason, no one EVER uses her fully ascended to 5*.

    If her damage boost only applied to team iron man or technologist or any other affiliation I'm sure you would see many more people ascending her to 5 star and much less people actually using her. Comparing someone with a team based boost to a character with a universal boost is apples and oranges.

    I thought this was about team based perks, not AFFILIATION based perks. Iron May boosts her whole team's damage and max health regardless of affiliation.

  • Daniel2121
    Daniel2121 Posts: 272 Mover and Shaker
    edited 7 July 2025 03:47

    @entrailbucket said:

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:
    Kinda bad if you asked me though... having the choice of more stun and bigger percentages is always gonna be better. And I wouldn't want her to do the tanking (which she will if she gets bigger match damage) if you screwed up the winfinite, or couldn't get it rolling on the first turn.

    What team are you using her in that takes advantage of the percentage buffs? The second yellow passive only buffs her own damage, and as a 4* it's going to be pretty meaningless.

    Why don't you want her to tank?

    I'm using Taskmaster with Sniper Rifle on his black. And yeah he has the Thunderbolts affiliation so...

    I don't want her to tank because 1) in case you couldn't start the winfinite on turn 1 from not using AP boosts/supports and 2) haven't looked into this but there might be some cases where another character could get better benefits from doing the black matches.

    I think there are much better options to use her with. Do you have Taskmaster ascended?

    I don't understand what you're saying about the tanking, at all.

    No, I don't have him ascended yet. What are those better options? I've seen people using her with things like 1A5 Venom, he just deals damage and 1-turn stuns with his purple, but has like no utility at all. Taskmaster has a bunch of different powers so he gets to be useful on top of dealing some damage

    I dunno what to say about the second point. I don't want her to get hit by things. I thought that was clear enough...

    There are a lot of really good combos with her. Some options are in this thread: https://forums.d3go.com/discussion/91879/pvp-meta-counter

    I wouldn't bother with Venom, he's ok when boosted but not great overall.

    I remain confused about why you don't want Moonstone to take damage. As a 5*, at lvl450, she has 80,000 health -- far more than your 4* Taskmaster. Is this a comic lore thing or something else I'm missing?

    I didn't see anything good there besides 5* Electro which is obviosly a counter to AOE damage, but not a really good candidate for a Moonstone winfinite imho.

    I don't like Venom either, no utility as I've said. I'm looking for a good Moonstone partner, not just any random character with a black power.

    80k health is good if you're tanking damage, but not stuns or other kinds of disabling abilities. Moonstone increases Thunderbolts damage, idc if there's lore involved between her and Taskmaster... it's just how this game goes.

  • Daniel2121
    Daniel2121 Posts: 272 Mover and Shaker

    @JoeHandle said:

    @Daniel2121 said:

    @JoeHandle said:

    @bbigler said:
    Dropping from 175% to 75% Thunderbolts damage buff is a big deal. Losing a turn on the stun is disappointing too. Her 2nd yellow passive usually never happens because you have more AP. The Red AOE is OK, not great. I think she'll fall into the Aunt May category of stopping at 370.

    Nah. Team-based perks are barely a hair above worthless. In practice, not losing anything, no reason to hobble a character / pass up on yet another stream of 5* rewards.

    Should I assume you have a 5* Iron May by now, then? :D because, for some reason, no one EVER uses her fully ascended to 5*.

    Daft.

    Do I have a 3>5 iMay yet? No, not yet. Finished a 370 about 6mos after her release, so further covers are going into dupes and they will eventually amount to a maxed out 5* copy, of course ... but ... what relevance to discussion of 4* Moonstone?

    There are some fun lineups leveraging her as a black battery, but 1) they involve her being ascended to 5* land, and 2) they don't involve pairings with any other Thunderbolts.

    The relevance is because your words from your previous post sounded like "not ascending a character fully to 5* is stupid because you're missing out on its 5* rewards". I dunno if that was what you MEANT to say but I did read it that way. No one uses a 5* May, because her boosts to her team's damage and health are inferior than they are when she is at 4*.

  • entrailbucket
    entrailbucket Posts: 6,740 Chairperson of the Boards

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:

    @entrailbucket said:

    @Daniel2121 said:
    Kinda bad if you asked me though... having the choice of more stun and bigger percentages is always gonna be better. And I wouldn't want her to do the tanking (which she will if she gets bigger match damage) if you screwed up the winfinite, or couldn't get it rolling on the first turn.

    What team are you using her in that takes advantage of the percentage buffs? The second yellow passive only buffs her own damage, and as a 4* it's going to be pretty meaningless.

    Why don't you want her to tank?

    I'm using Taskmaster with Sniper Rifle on his black. And yeah he has the Thunderbolts affiliation so...

    I don't want her to tank because 1) in case you couldn't start the winfinite on turn 1 from not using AP boosts/supports and 2) haven't looked into this but there might be some cases where another character could get better benefits from doing the black matches.

    I think there are much better options to use her with. Do you have Taskmaster ascended?

    I don't understand what you're saying about the tanking, at all.

    No, I don't have him ascended yet. What are those better options? I've seen people using her with things like 1A5 Venom, he just deals damage and 1-turn stuns with his purple, but has like no utility at all. Taskmaster has a bunch of different powers so he gets to be useful on top of dealing some damage

    I dunno what to say about the second point. I don't want her to get hit by things. I thought that was clear enough...

    There are a lot of really good combos with her. Some options are in this thread: https://forums.d3go.com/discussion/91879/pvp-meta-counter

    I wouldn't bother with Venom, he's ok when boosted but not great overall.

    I remain confused about why you don't want Moonstone to take damage. As a 5*, at lvl450, she has 80,000 health -- far more than your 4* Taskmaster. Is this a comic lore thing or something else I'm missing?

    I didn't see anything good there besides 5* Electro which is obviosly a counter to AOE damage, but not a really good candidate for a Moonstone winfinite imho.

    I don't like Venom either, no utility as I've said. I'm looking for a good Moonstone partner, not just any random character with a black power.

    80k health is good if you're tanking damage, but not stuns or other kinds of disabling abilities. Moonstone increases Thunderbolts damage, idc if there's lore involved between her and Taskmaster... it's just how this game goes.

    Uh, so her high health pool at 5* means she's...bad at being stunned? I'm even more confused now.

  • DAZ0273
    DAZ0273 Posts: 11,100 Chairperson of the Boards

    @entrailbucket said:
    So all the percentages get lowered quite a bit and she loses one turn on the stun (for friendly and enemy, so that might be a bit of a wash?) but the tile manipulation stuff is unchanged and the damage numbers go up. She has a ton of health for some reason, so that's a point in favor of the 5*.

    I don't think she's a must ascend but I don't think it's a huge downgrade overall.

    I suspect they have just followed the theme of 2* Moonstone who has high health for a 2*.

  • WhiteBomber
    WhiteBomber Posts: 710 Critical Contributor
    edited 7 July 2025 18:05

    Thanks for sharing Bucket. It's a bummer that she drops the percentage so drastically, but I think the match damage increase offsets this.

    IMO, her 2 best teammates are Namor3 (speed and efficiency) and Electro5 (team damage shut down). Having her at 5 would mean your Namor wouldn't need to be 5 to burn through people via match damage on her infinite. Electro is the real loss here, as her black damage was lovely because of the boost, but again, the match damage should help a lot with speed (you might want to stun Juggs now though due to his match damage resist).

    Her stun dropping a turn means nothing. Since her infinite has an incredibly low chance of dropping, her stun was only a nice to have addition anyway, and 2 turns is plenty to rekindle the infinite if needed.

    In the instance you are using her pink to stun, you would also want her to be 5star, because it sucks when you stun your only 5star and then get stuck with 4star damage during the infinite.

    Fortunately, she is awful on defense regardless, so it doesn't really matter if you ascend her. I would personally ascend her though for the health and match damage, opening up more use with other good unascended characters, like Emma, Veil etc.

  • Daniel2121
    Daniel2121 Posts: 272 Mover and Shaker
    edited 7 July 2025 21:16

    @WhiteBomber said:
    Thanks for sharing Bucket. It's a bummer that she drops the percentage so drastically, but I think the match damage increase offsets this.

    IMO, her 2 best teammates are Namor3 (speed and efficiency) and Electro5 (team damage shut down). Having her at 5 would mean your Namor wouldn't need to be 5 to burn through people via match damage on her infinite. Electro is the real loss here, as her black damage was lovely because of the boost, but again, the match damage should help a lot with speed (you might want to stun Juggs now though due to his match damage resist).

    Her stun dropping a turn means nothing. Since her infinite has an incredibly low chance of dropping, her stun was only a nice to have addition anyway, and 2 turns is plenty to rekindle the infinite if needed.

    In the instance you are using her pink to stun, you would also want her to be 5star, because it sucks when you stun your only 5star and then get stuck with 4star damage during the infinite.

    Fortunately, she is awful on defense regardless, so it doesn't really matter if you ascend her. I would personally ascend her though for the health and match damage, opening up more use with other good unascended characters, like Emma, Veil etc.

    I use her stun to decongest the board and get it rid of tiles I don't want there. I said I use Taskmaster's Sniper Rifle specifically for this, but I don't always use him. Teams are flexible, you know. So having a longer stun sometimes helps there.