Your latest fun team combination

Options
1132133135137138155

Comments

  • Grizwald
    Grizwald Posts: 140 Tile Toppler

    I tried running Okoye/Gorr/Hulkling for the Team Up boost. Getting two extra from Hulkling and sometimes two from the Royal Talon Fighter, I was building up damage fast. A little less consistant on the other AP generation.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards
    edited January 2023

    I scraped enough iso residue from the well to champ Riri and she immediately proceeded to decimate poor Torch, IM35 and coordinator in the challenge mode with help from the two Thors. Tinykitty, cascades are fun when they’re on your side. Thanks again bowgentle for suggesting it.

    Importantly, would Riri and the two Thors make a good band name? Inquiring minds want to know.

  • Blackstone
    Blackstone Posts: 723 Critical Contributor

    @Xception81 said:
    What is Deathlok doing in that trio? I don’t see it just based on power descriptions (but I haven’t played it yet).

    Primarily, he is creating black and yellow AP each turn, which speeds up everything. Put "SP/DR" support on him and you usually start with yellow AP.

    He's also adding to passive damage.

    I'll use okoye yellow until I have 10 or so TU then use Gorrs yellow to his repeaters going. But I prefer Deathloks black over Gorrs.

    And he gives you a blue outlet.

    You can definitely tell a difference without him.

    If you have all three (when if the 4s aren't maxed) give it a try. As long as your e getting TUs the damage is insane.

  • qandols
    qandols Posts: 1,205 Chairperson of the Boards

    Gargantua, Drax and Okoye. Probably not new, but since both G and Drax are boosted I gave it a try. G's countdown triggers Drax's Secret Weapon and Okoye boosts the pain. Quite fun.

  • dianetics
    dianetics Posts: 1,492 Chairperson of the Boards

    Since Ultron is boosted I decided to mess around a bit.
    Ultron Kitty and R4G made short work of most of the PvE nodes with non-movers, with massive hits coming at the end.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards

    Unfortunately my preferred team of SC, Valk, Emma got mowed down in the challenge node by Dr. Strange (Natasha and Chavez didn’t do much). Luckily Riri, mThor and 1/2Thor were up to wiping them off the map. I am not looking forward to this node after Strange gets buffed.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    @Sekilicious said:
    Unfortunately my preferred team of SC, Valk, Emma got mowed down in the challenge node by Dr. Strange (Natasha and Chavez didn’t do much). Luckily Riri, mThor and 1/2Thor were up to wiping them off the map. I am not looking forward to this node after Strange gets buffed.

    He can't be more ridiculous than a level 650 AC.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,550 Chairperson of the Boards
    edited January 2023

    I’be been experimenting with other Shang-Chi teams than SC/Profe$$or X/Chavez, and I have landed on one I quite like:
    SC/Jane/Negasonic. Generally speaking unless SC needs health, you are firing Jane’s red. Fire off Negasonic’s green prior to using anyone else’s board control powers. Watch the board continue to cascade for 10s of seconds. Negasonic’s yellow is cheaper than Janes, so you can decide if you think that a minor board shuffle is going to be more valuable than waiting a turn for Jane’s yellow. Just be aware of Negasonic’s green gets shuffled, it’ll erase the CD and not just move it.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards

    @Bowgentle said:

    He can't be more ridiculous than a level 650 AC.

    I can handle Chavez by never giving her a turn. She could be level 1000 (This is Hyperbole, please never make me face a level 1000 Chavez).

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,550 Chairperson of the Boards

    I'm about 400 shards from a completed Riri, she is already pretty strong. I usually just avoid running partial builds though so I'll give it a whirl soon.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    She's only in there for her stun, so you're good as long as she has at least one green cover.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards

    I use her red all the time. The synergy with mThor until she gets going is pretty insane.

  • LavaManLee
    LavaManLee Posts: 1,692 Chairperson of the Boards

    Not sure why I would use Riri red over SC red if running SC/MT/Riri. I certainly may be missing something. Is Riri red faster than using SC red or is it more fun?

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    @LavaManLee said:
    Not sure why I would use Riri red over SC red if running SC/MT/Riri. I certainly may be missing something. Is Riri red faster than using SC red or is it more fun?

    We're talking CN here, with Jane Riri Half-thor

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    @Sekilicious said:
    I use her red all the time. The synergy with mThor until she gets going is pretty insane.

    Well yes, but on that particular challenge node the main thing is to perma stun Strange without Natasha stunning one of yours in return, so green.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards
    edited January 2023

    Oh yeah I agree. Though I did fire her red a few times and let her eat 20k each but I’m cruel that way.

  • LavaManLee
    LavaManLee Posts: 1,692 Chairperson of the Boards

    @Bowgentle said:

    We're talking CN here, with Jane Riri Half-thor

    Gotcha. I always use MT Riri SC for all CN.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,550 Chairperson of the Boards

    her red will spam out a spectacular array of charged tiles, so if you have SC's purple queued up you can really bank a ton of AP fast to jumpstart yourself.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards

    @LavaManLee said:
    Not sure why I would use Riri red over SC red if running SC/MT/Riri. I certainly may be missing something. Is Riri red faster than using SC red or is it more fun?

    If I’m using SC red and not cheesing through a CN I find him most reliable with Valk (0/4/0) and 3* Emma.

  • Captain_Trips88
    Captain_Trips88 Posts: 268 Mover and Shaker

    Riri and MThor are fun on a wave node. Last one I ended up with a board full of charges (40ish) and 92 destroyed. MThor's red and yellow doing some insane damage

Welcome!

It looks like you're new here. Sign in or register to get started.