Dev Update #6 - MPQ Unity Launch Pt 3
Comments
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@bluewolf said:
Note: I have an iPhone 15 with 256 gb and haven’t had the hot full issues. I am not sure if there’s a strong correlation from one device to the next and in the same device unless it’s super old, maybe?A mess, this update is.
I also have an iPhone 15 (MaxPro - not sure if that’ll make a difference), and mine definitely gets red hot. How weird that we get different experiences essentially on the same device…
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@Grantosium said:
Seems they've fixed it so Chasm doesn't turn 1 stun on defence. Best fix ever! 😁Are you using the refreshment cart support? There's a glitch that it makes your whole team stun immune on offense.
Another change, the omnipotence city lightning bolt attacks no longer get boosted by apocalypse yellow. I'm not sure if wasn't ever supposed to and they fixed it, or if it supposed to and it's broken.
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@Grantosium said:
Seems they've fixed it so Chasm doesn't turn 1 stun on defence. Best fix ever! 😁Was there an enemy Chasm involved?
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@Phumade said:
@Grantosium said:
Seems they've fixed it so Chasm doesn't turn 1 stun on defence. Best fix ever! 😁Was there an enemy Chasm involved?
@Phumade said:
@Grantosium said:
Seems they've fixed it so Chasm doesn't turn 1 stun on defence. Best fix ever! 😁Was there an enemy Chasm involved?
Probably the Refreshment Cart doing its magic buggy stun cancel.
I wish they’d leave it that way so Chasm is less prevalent. He’s annoying to see everywhere.
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@bluewolf said:
@Phumade said:
@Grantosium said:
Seems they've fixed it so Chasm doesn't turn 1 stun on defence. Best fix ever! 😁Was there an enemy Chasm involved?
@Phumade said:
@Grantosium said:
Seems they've fixed it so Chasm doesn't turn 1 stun on defence. Best fix ever! 😁Was there an enemy Chasm involved?
Probably the Refreshment Cart doing its magic buggy stun cancel.
I wish they’d leave it that way so Chasm is less prevalent. He’s annoying to see everywhere.
It only works for you on offense though. It hasn't stopped any chasm teams from hitting me and my chasm still stuns enemy teams with it equipped
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@Gymp28 said:
I’m on an iPhone 15, and I’ve noticed that my phone now superheats within minutes of playing the game, presumably because the battery drain is so intense (it never used to be before unity).
Perhaps bizarrely, but of all the problems with the new engine this is the biggest reason for me to leave the community and move onto something else. It’s killing my battery life and at risk of burning me or causing a fire!! How have you managed this BCS?!?
Is anyone else getting this same issue?
Please post a response if you are.Same issue. iPhone 15 Pro 128 GB here. I have to force quit the app every 20-30 minutes. Never had to do that before. Oddly, the phone itself seems to run the app decently. I have a little lag here and there but not the unplayable stuff others report.
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27 minute opens in PVE were not a feature I was clamoring for.
Also would sure like to know if my shield is active and how long it will be active for.
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@ArchusMonk said:
Same issue. iPhone 15 Pro 128 GB here. I have to force quit the app every 20-30 minutes. Never had to do that before. Oddly, the phone itself seems to run the app decently. I have a little lag here and there but not the unplayable stuff others report.I agree, the phone runs the game decently, it loads in a split second and there’s nothing laggy to experience, just some jumpy visuals that make me a bit motion sick and this superheating issue (which is honestly pretty awful!)
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Posted to discord, but maybe the "Official Forum" will get a response as well: After using a teamup in the DDQ, it still showed up as being unused in the ability listing window. The same held true for the opposing team. I couldn't use them again, but they still show up as available.
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On my S9+ the game is still jumpy/laggy in all kinds of places after playing for a few days.
Examples:
1) Scrolling though my roster (several hundred characters). Before I just to whip my finger upward and it would hyper scroll at a very fast pace all the way through the entire list of characters in one or two swipes. Now it barely moves 1 page so that I have to repeatedly swipe many times to get through the list of characters.
2) On battle start the game freezes during gem drop showing TU/Yellow tiles for a second or so before showing the entire play field (others have reported this too).
3) Long delays when clicking buttons (battle start, trying to change character or supports, trying to go through menus, trying to fire powers) etc.
4) During battles with SAP on the board the flashing of the SAP tiles to large size and back is incredibly annoying esp when you use Polaris and there are a lot of SAP tiles on the board.I'm hoping this lag is just some timers that can be adjusted to shorten these delays. Surely it can't be lack of CPU or RAM related since the old game ran smooth and everything else on the phone app wise runs smooth.
The difference in lag almost doubled my initial clear time in Deadpool vs MPQ. Phone went from 100% to 64% battery during this time (normally it drops into the low 80s battery wise) and as others have noted it got quite hot on the back of the phone.
KGB
P.S. One minor display bug I noticed that hasn't been reported. If your entire team is stunned all ownership icons used to disappear from the tiles until one character was unstunned. That no longer happens (saw this during the clash where Karnak was stunned). Entering this as a bug in the bug Forum.
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Please can you stop the over heating/battery issue. I played 15mins of PVE and my battery dropped about 40%! Plus now when I check my battery usage it puts the game on the restart menu!
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The not being able to click the character icon in order to fire a power has got to make shield hops a pain. I'm so glad I don't care about that anymore. I just spent about an extra 30 seconds trying to click Apocalypse's freaking icon. I can't imagine losing -250 points over that.
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@KGB said:
On my S9+ the game is still jumpy/laggy in all kinds of places after playing for a few days.4) During battles with SAP on the board the flashing of the SAP tiles to large size and back is incredibly annoying esp when you use Polaris and there are a lot of SAP tiles on the board.
This. Also playing on Samsung Tab, but S7 model, and the pulsating SAP is too much.
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Been playing for days and the graphics bugs, delays, delayed scene builds, etc, etc etc. seem to just be rotating as to what I see. No sign or actual improvement to a stable game. Worst on my iPad.
What are the minimum requirements for an iPad?
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Turning on power saving mode could possibly help some with overheating.
Edit: Even with power saver turned on, Ampere says my battery went over 109 degrees fahrenheit. I was streaming music over Bluetooth simultaneously however.
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@BriMan2222 said:
@Grantosium said:
Seems they've fixed it so Chasm doesn't turn 1 stun on defence. Best fix ever! 😁Are you using the refreshment cart support? There's a glitch that it makes your whole team stun immune on offense.
Another change, the omnipotence city lightning bolt attacks no longer get boosted by apocalypse yellow. I'm not sure if wasn't ever supposed to and they fixed it, or if it supposed to and it's broken.
Almost definitely was using refreshment cart. Is this not something new then?
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@Gymp28 My iPad is almost 6 years old, so probably looking to replace soon anyway. Would be sad to stop playing after 9 years, but currently unplayable and device gets so hot. Not saying people should be forced to change device to play the game, but would influence my choice of a new device if there was a clear consensus that worked well on a particular tablet.
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Question. Is there a frame rate limit in the game right now? If not can you limit the frame rate, or lock it, or something?
@trenchdigger said:
@Gymp28 My iPad is almost 6 years old, so probably looking to replace soon anyway. Would be sad to stop playing after 9 years, but currently unplayable and device gets so hot. Not saying people should be forced to change device to play the game, but would influence my choice of a new device if there was a clear consensus that worked well on a particular tablet.@Chipster22 said:
Turning on power saving mode could possibly help some with overheating.Edit: Even with power saver turned on, Ampere says my battery went over 109 degrees fahrenheit. I was streaming music over Bluetooth simultaneously however.
@RTA3000 said:
Please can you stop the over heating/battery issue. I played 15mins of PVE and my battery dropped about 40%! Plus now when I check my battery usage it puts the game on the restart menu!@ArchusMonk said:
Same issue. iPhone 15 Pro 128 GB here. I have to force quit the app every 20-30 minutes. Never had to do that before. Oddly, the phone itself seems to run the app decently. I have a little lag here and there but not the unplayable stuff others report.@Gymp28 said:
I’m on an iPhone 15, and I’ve noticed that my phone now superheats within minutes of playing the game, presumably because the battery drain is so intense (it never used to be before unity).@dianetics said:
The game runs really hot now. Like stupidly hot. I don't know if it is just because all of the new assets are being downloaded and cached but yikes it forced a screen dim on my iphone pro max. The back of my phone got hot to the touch, and thats never happened before.Maybe force a frame rate limit on the game.
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So playing on my tablet this morning and it seemed like things had improved - it was running faster and I could complete matches but then I met Jessica Jones and her camera. You would have thought she would throw me out of the game through her office window which would actually have been amusing I suppose but nope, damned photo shoot. My wife would approve.
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On a serious note - you had better send me some blooming health packs to make up for all the ones I am having to use here, Jessica was nearly dead before she camera'ed me out of the game but that still killed one of my guys.
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