Dev Update #6 - MPQ Unity Launch Pt 3
Comments
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I got booted out of DDQ and stuck on 42% loading screen so I guess force shutdown.
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Wow. So their entire upgrade is F'ed up but they are worried about exploiting tokens? That do what? Give you some extra covers. This is ridiculous.
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What does this mean? Should we not play the daily Crash then if available?
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@Grantosium said:
Is anyone else noticing that on the PvE nodes with dialogue before them there's an animation dropping just the yellow and TU tiles onto the board before the other colours appear around them once they're in place? Seems to always be yellow and TU - very repeatable.I have only played DDQ so far and had this on each match.
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Define, "egregiously". Due to the nature of these new features, w/o changing anything about how they play, a player may be offered more chances to clear nodes, and may trigger add'l token drops. Starting the app multiple times a day is normal.
Also due to various bugs, starting the app more than was normal before being afflicted w/Unity is also normal.
Would the devs rather people give up and play less or not at all?
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Then why release a clearly flawed version on the game! I don't blame people if they are doing this, I havent got the patience to keep closing and reopening but it crashes a few times to help everyone
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Going to be fun to see how this plays out.
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@JoeHandle said:
Define, "egregiously".I'd guess that's exactly what they don't want to do. Give people a limit of what they can do without being rolled back and everyone will do one less than that.
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Lmao...exploit?! Like bcs is exploiting the player base by having us all be beta testers for a inferior product? Not one business savvy person in that office.
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Threatening your player base while deploying a forced update to a new engine thats extremely bugged sure is a bold move.
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Been warned time to stop.
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@sinnerjfl said:
Threatening your player base while deploying a forced update to a new engine thats extremely bugged sure is a bold move.I'd take the threat much more seriously if it was posted somewhere official and not on their secret chatroom or whatever.
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Apparently the steam people have been doing this for sometime…so I mean recompense to a degree. Also, I am going to feel bad for those that aren’t engaged in discord, Reddit, this forum, etc…they are just playing thinking they are doing nothing wrong…enjoying getting rewards….happy…then bam!!! Roll back!!! I might be inclined to go elsewhere.
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I can't scroll my roster - I assume this improves?
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My experience so far on the new engine:
Brutal lag, I've played over a hundred matches at this point and it has gotten only marginally better.
Artwork disappears frequently at start of match yellow and TU tiles are immediately viewable in matches then everything else populates 3-4 seconds later.
Buttons are very, very laggy. Trying to get a power to fire takes sometimes 5 to 6 taps on the button to come through.
Matches seem slightly faster but that is more than offset by the difficulties getting into matches and firing powers, my normal PVE clear time is about 12 minutes, today took about 19 minutes.
Clicking on characters sometimes locks you on a half blank screen that won't let you interact with anything meaning either force close or wait a minute or two and then go back. Let's you in the second time in if you wait the minute but still doesn't populate all the artwork (sometimes supports is grayed out, sometimes costumes etc).
Claiming covers is impossible in the roster screen now because when sorting by characters who have covers it pulls up a bunch of ascended characters who do not actually have covers to spend. So back to the old inefficient method of clicking through each time I have a character with multiple ascensions.
Saved slots did indeed vanish meaning I had to roster a 1 star, set all my teams back up and then delete the 1 star because they failed to fix that issue with the new rollout.
Season pass rewards allowed me to claim them but nothing came through for about 15 minutes. After several other matches the rewards eventually rolled in although far enough away from when I claimed them that I can't honestly say if I got what I redeemed.
Offers including pop ups are working fine. I'm sure that was at least well tested.
Supports show the wrong support momentarily then update to the correct ones on the support screen.
When I first saw the Steam compensation I thought it was fine. But now that I actually see how sloppy and poorly this is running I think they should get more. Especially when Devs come in threatening the user base for bugs they created with this abortion of a rollout. Whatever extra tokens they might have gotten do not make up for how badly this is playing right now.
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@DAZ0273 said:
I can't scroll my roster - I assume this improves?IME, scrolling anything in this Unity build is often janky. But not always. A random, janky walk.
Will it get better ... hasn't yet!
Also quite bad at opening to / returning to the relevant point in any scroll. Back to the top, every time. Oof.
Y'know ... it can't be Unity's fault. Unity has been around a long, looooooooooong time in mobile development. Did management "invest" in some knock-off generic alternative? Did anyone read the owner's manual?
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I mean it just means restarting the app for whatever reason. Game freezes etc. On ios it restarts frequently when you leave it for a little while.
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