Teams that win Turn 0

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  • Pantera236
    Pantera236 Posts: 591 Critical Contributor

    @trenchdigger said:
    There is a thread called something like Supports that give AP in the Tips and Guides section of this forum.

    That list has a few things incorrect. Based on the list it's 6/20 that increase. They're missing 4 of thrm. Sp//dr, the tinkerer, yaro root and avengers tower. So 10/20. But also they have the milano twice so there's really only 19. So 10/19.

  • dianetics
    dianetics Posts: 1,482 Chairperson of the Boards

    I knew Mays red was going to be strong, but today is the first time I tried this out in full force.

    This is just stupid. Whoever did quality testing before she released is bad at their job.

    Start match fire red next round please.

    I hate nerfs…hatehatehate nerfs, but this is comically broken.

    Mays red needs to be rebalanced before supports in PvP go live because this is legit stupid.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,549 Chairperson of the Boards

    This is 3* Aunt May and then which Emma, 5* ?

  • Pantera236
    Pantera236 Posts: 591 Critical Contributor

    @ThaRoadWarrior said:
    This is 3* Aunt May and then which Emma, 5* ?

    Both 5*

  • MgoBlue51
    MgoBlue51 Posts: 117 Tile Toppler
    edited June 2024

    I've used 5aunt may with a random support that gives ap (yaro root right now), 5* Emma with 4*krakoa, and kang with proxima

    If all fire, you have 7 red ap and some random green ap

  • dianetics
    dianetics Posts: 1,482 Chairperson of the Boards

    I’m now wondering if u have to quit the game.

    I finished my slice in 12-13 minutes.

    I placed 31. A normal PvE. This is wild good luck losers

  • entrailbucket
    entrailbucket Posts: 6,859 Chairperson of the Boards

    @dianetics said:
    I’m now wondering if u have to quit the game.

    I finished my slice in 12-13 minutes.

    I placed 31. A normal PvE. This is wild good luck losers

    You're not optimized enough. I think there's a faster team for easy nodes (that doesn't have supports firing -- those cost a few seconds) and you maybe can't oneshot the essential node unless May is 550?

    There's also just clicking speed. At the very very top there is some skill/dexterity involved in navigating all the screens quicker than everyone else.

  • Jash735
    Jash735 Posts: 106 Tile Toppler

    @IrisRyu said:
    Turn 0 Team #1
    Onslaught (Support: Tinkerer)
    M’Baku (Support: Fantasticar)
    Northstar (Support: Doesn’t matter, but prolly Leapfrog)

    Fire Northstar’s black, the end.

    How does firing NS black 1 time win the match??

  • Pantera236
    Pantera236 Posts: 591 Critical Contributor

    @entrailbucket said:

    You're not optimized enough. I think there's a faster team for easy nodes (that doesn't have supports firing -- those cost a few seconds) and you maybe can't oneshot the essential node unless May is 550?

    There's also just clicking speed. At the very very top there is some skill/dexterity involved in navigating all the screens quicker than everyone else.

    Also sounds like they're not waiting for a flip. I highly recommend doing that if you wanna place high.

  • Pantera236
    Pantera236 Posts: 591 Critical Contributor

    @JoeHandle said:
    I highly recommend not giving a rip about placement. It's really awesome to be able to take a break, talk to another human, get a drink, enjoy some air, scratch yer balls, and continue playing whenever, rather than let a mobile game dictate your life.

    Do you have to contradict everything I say lol. I do all those things and still place t5 in pve.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,549 Chairperson of the Boards

    @entrailbucket said:

    You're not optimized enough. I think there's a faster team for easy nodes (that doesn't have supports firing -- those cost a few seconds) and you maybe can't oneshot the essential node unless May is 550?

    There's also just clicking speed. At the very very top there is some skill/dexterity involved in navigating all the screens quicker than everyone else.

    The fastest team I have for easy nodes is ascended rocket/juggernaut/polaris (could be anyone here if both are ascended). It’s a single swipe win for 4x clears.

  • KGB
    KGB Posts: 3,667 Chairperson of the Boards

    @ThaRoadWarrior said:

    The fastest team I have for easy nodes is ascended rocket/juggernaut/polaris (could be anyone here if both are ascended). It’s a single swipe win for 4x clears.

    Isn't Polaris a liability because if you happen to match a special then her passive fires and that takes a bit of extra time placing tiles etc. She essentially pointless on this team since all you need is Juggs/Grocket.

    KGB

  • entrailbucket
    entrailbucket Posts: 6,859 Chairperson of the Boards

    @KGB said:

    Isn't Polaris a liability because if you happen to match a special then her passive fires and that takes a bit of extra time placing tiles etc. She essentially pointless on this team since all you need is Juggs/Grocket.

    KGB

    Right, if you're trying to get as fast as possible, you've got to eliminate those extra seconds from procs like that.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,549 Chairperson of the Boards

    Yeah I used to use another gaurdian; Polaris was when I was initially looking to just not have to switch away from that team at all; it’s ok but it isn’t faster that hulk/omega red/okoye. But for whatever reason I just left it. But there is always a loose match available, you don’t have to match any strikes.

  • dianetics
    dianetics Posts: 1,482 Chairperson of the Boards

    @Pantera236 said:
    Also sounds like they're not waiting for a flip. I highly recommend doing that if you wanna place high.

    I was being hyperbolic. I don’t really care about placement. Just amazed really that at 15 minutes after the sub opened I was placed 31.

    Just laughed at how ridiculous that is.

    Normally I dont worry about placement. If I push I can get t20 but I don’t even do that normally.
    But if it is going to be this crazy I’ll probably just play less and shoot for top 100, where I dont have to clear everything every round.

  • obikenobi12
    obikenobi12 Posts: 40 Just Dropped In

    Chasm shuts down a lot of the beginning of the round support stuff. That's a good counter plus he drains opponents ap

  • Codex
    Codex Posts: 427 Mover and Shaker
    edited June 2024

    @obikenobi12 said:
    Chasm shuts down a lot of the beginning of the round support stuff. That's a good counter plus he drains opponents ap

    Wasn't this a given. This is what ppl were saying adding supports would kill the diversity of roster usage. I have not started yet, is it back to chasm pvp 24/7?

  • entrailbucket
    entrailbucket Posts: 6,859 Chairperson of the Boards

    @Codex said:

    Wasn't this a given. This was ppl were saying adding supports would kill the diversity of roster usage. I have not started yet, is it back to chasm pvp 24/7?

    Pretty funny that they went to all that trouble to nerf him, then gave him this significant buff.

    (Yes, I'm aware that he hasn't been "buffed," the character does the same thing. But introducing supports/free AP to PvP, when there's a character who completely shuts off all of the good supports, makes that character significantly more valuable than he was before supports were allowed. It's a buff.)

  • Pantera236
    Pantera236 Posts: 591 Critical Contributor

    I'm hearing Chasm doesn't shut down supports. Are you guys sure the supports just didn't fire?

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