Dev Update #4 - MPQ Unity Staggered Launch

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  • bluewolf
    bluewolf Posts: 6,181 Chairperson of the Boards
    edited 6 July 2025, 01:20

    If you want the game to keep going, spend money. Tell your alliance mates to spend money. Spend like 2X what you've been spending.

    But.....look what's happening. Do you want to spend money now when it feels like the devs/owners keep treating us poorly? I suppose it's up to each player.

    I am hopeful they will keep improving but the number of new bugs is concerning, no question.

    Another new bug with the new update: The PVE screen showing your progress after each node now says "Season points" in an overlay on top of the standard graphics; the points are the same as the overall event's points.

    I know it's to be expected that new bugs occur with things like this but....still. Every update seems to add them.

    If mobile performance doesn't get significantly better there will be a lot of upset people, regardless of bugs and visual glitches etc.

  • entrailbucket
    entrailbucket Posts: 6,751 Chairperson of the Boards

    @BriMan2222 said:

    @Bzhai said:

    @dokiy said:
    I play 100% on my iPhone and I am not looking forward to this updating dropping. Sounds like a complete mess.

    Majority of players play on mobile. When they release it with the exact same issues it will kill the game.

    If I had a nickel for every time I've heard this prediction. I guess it will have to be true eventually.

    Generally the people saying stuff like that WANT the game to die -- often because they don't like playing, but can't stop.

    When the game does die, there'll be a ton of outrage from the sorts of folks who haven't spent anything ever and who encouraged others to not spend anything ever.

  • welbot
    welbot Posts: 53 Match Maker
    edited 6 July 2025, 20:48

    So, bit of a new one here.. as you can see from my screenshot, something doesn't quite add up. The enemy team made a match of the 3 red tiles with MultipleMan's icon on them, but they didn't disappear. I made another match after that, and it left no matches, so the board reshuffled, and upon doing so, also left 4 of those red tiles in a line, yet they didn't disappear. I even tried swapping 2 of the red tiles within the already "match" and it said it was not valid.

    edit: While I'm at it, I'm not sure if it's been reported or not, but I have like 6 of every support, which makes it SUPER annoying trying to go through them to find/assign one to a character.

  • entrailbucket
    entrailbucket Posts: 6,751 Chairperson of the Boards

    @welbot said:
    So, bit of a new one here.. as you can see from my screenshot, something doesn't quite add up. The enemy team made a match of the 3 red tiles with MultipleMan's icon on them, but they didn't disappear. I made another match after that, and it left no matches, so the board reshuffled, and upon doing so, also left 4 of those red tiles in a line, yet they didn't disappear. I even tried swapping 2 of the red tiles within the already "match" and it said it was not valid.

    edit: While I'm at it, I'm not sure if it's been reported or not, but I have like 6 of every support, which makes it SUPER annoying trying to go through them to find/assign one to a character.

    Multiple Man dupe tiles can only be matched away if they're part of a match-4. This is actually working as intended!

  • welbot
    welbot Posts: 53 Match Maker

    @entrailbucket said:

    @welbot said:
    So, bit of a new one here.. as you can see from my screenshot, something doesn't quite add up. The enemy team made a match of the 3 red tiles with MultipleMan's icon on them, but they didn't disappear. I made another match after that, and it left no matches, so the board reshuffled, and upon doing so, also left 4 of those red tiles in a line, yet they didn't disappear. I even tried swapping 2 of the red tiles within the already "match" and it said it was not valid.

    edit: While I'm at it, I'm not sure if it's been reported or not, but I have like 6 of every support, which makes it SUPER annoying trying to go through them to find/assign one to a character.

    Multiple Man dupe tiles can only be matched away if they're part of a match-4. This is actually working as intended!

    Well that explains the first 3 in my screenshot, but as stated, when it reshuffled, it put 4 red tiles with his icon in a row, and it still didn't destroy them.

  • entrailbucket
    entrailbucket Posts: 6,751 Chairperson of the Boards

    @welbot said:

    @entrailbucket said:

    @welbot said:
    So, bit of a new one here.. as you can see from my screenshot, something doesn't quite add up. The enemy team made a match of the 3 red tiles with MultipleMan's icon on them, but they didn't disappear. I made another match after that, and it left no matches, so the board reshuffled, and upon doing so, also left 4 of those red tiles in a line, yet they didn't disappear. I even tried swapping 2 of the red tiles within the already "match" and it said it was not valid.

    edit: While I'm at it, I'm not sure if it's been reported or not, but I have like 6 of every support, which makes it SUPER annoying trying to go through them to find/assign one to a character.

    Multiple Man dupe tiles can only be matched away if they're part of a match-4. This is actually working as intended!

    Well that explains the first 3 in my screenshot, but as stated, when it reshuffled, it put 4 red tiles with his icon in a row, and it still didn't destroy them.

    Do you have a screenshot of that one?

  • welbot
    welbot Posts: 53 Match Maker

    @entrailbucket said:

    @welbot said:

    @entrailbucket said:

    @welbot said:
    So, bit of a new one here.. as you can see from my screenshot, something doesn't quite add up. The enemy team made a match of the 3 red tiles with MultipleMan's icon on them, but they didn't disappear. I made another match after that, and it left no matches, so the board reshuffled, and upon doing so, also left 4 of those red tiles in a line, yet they didn't disappear. I even tried swapping 2 of the red tiles within the already "match" and it said it was not valid.

    edit: While I'm at it, I'm not sure if it's been reported or not, but I have like 6 of every support, which makes it SUPER annoying trying to go through them to find/assign one to a character.

    Multiple Man dupe tiles can only be matched away if they're part of a match-4. This is actually working as intended!

    Well that explains the first 3 in my screenshot, but as stated, when it reshuffled, it put 4 red tiles with his icon in a row, and it still didn't destroy them.

    Do you have a screenshot of that one?

    Nah sorry... didn't think to take the second screenshot at the time unfortunately.

  • WhiteBomber
    WhiteBomber Posts: 714 Critical Contributor

    This wouldn't surprise me in the slightest. MM regularly has a bug where you can sometimes match some tiles, but not others of the exact same scenario. Sometimes it even allows one through that it typically didn't if you just keep trying to match it, or swipe the same match but from the other direction.

  • stef_focus
    stef_focus Posts: 141 Tile Toppler
    edited 7 July 2025, 20:53

    In other news: new version, new bugs, Crash of the Titans in Deadpool Dailies is now worth 0 points instead of 22000, so no more 1st place for Steam users. I know it does not have placement awards, but it is the principle of the thing ;-)

  • JoeHandle
    JoeHandle Posts: 593 Critical Contributor
    edited 7 July 2025, 21:48

    @stef_focus said:
    In other news: new version, new bugs, Crash of the Titans in Deadpool Dailies is now worth 0 points instead of 22000, so no more 1st place for Steam users. I know it does not have placement awards, but it is the principle of the thing ;-)

    Also different featured character and opponents ... or at least there was this morning ... It was Drax versus Thanos followed by drax versus IM46, not Karnak like the rest of the playerbase was seeing.

  • kuntilanak
    kuntilanak Posts: 143 Tile Toppler

    @JoeHandle said:

    @stef_focus said:
    In other news: new version, new bugs, Crash of the Titans in Deadpool Dailies is now worth 0 points instead of 22000, so no more 1st place for Steam users. I know it does not have placement awards, but it is the principle of the thing ;-)

    Also different featured character and opponents ... or at least there was this morning ... It was Drax versus Thanos followed by drax versus IM46, not Daken like the rest of the playerbase was seeing.

    They even botched the featured characters in the PVE... should be 5* Duck and Karnak but instead we get 5* Sam and 4* DD... by my tracking, the whole featured character thing went back 4 weeks. hmm...

  • JoeHandle
    JoeHandle Posts: 593 Critical Contributor

    @kuntilanak said:

    @JoeHandle said:

    @stef_focus said:
    In other news: new version, new bugs, Crash of the Titans in Deadpool Dailies is now worth 0 points instead of 22000, so no more 1st place for Steam users. I know it does not have placement awards, but it is the principle of the thing ;-)

    Also different featured character and opponents ... or at least there was this morning ... It was Drax versus Thanos followed by drax versus IM46, not Daken like the rest of the playerbase was seeing.

    They even botched the featured characters in the PVE... should be 5* Duck and Karnak but instead we get 5* Sam and 4* DD... by my tracking, the whole featured character thing went back 4 weeks. hmm...

    The PVE essentials were also recycled from the recent past. This is very strange. If we're shifting to a new engine, shouldn't the old engine be the one falling behind? And that be the urgency in moving all users and all platforms to the new engine? That's the way it's always been in the systems I have administered ... updates are always stressful .. but .... those aren't silly ol' MPQ.

  • bluewolf
    bluewolf Posts: 6,181 Chairperson of the Boards
    edited 7 July 2025, 23:45

    A number of people who do and have spent money feel less motivated to spend right now given how the rollout has gone. It feels like they don’t

    But I won’t tell people not to spend. > @stef_focus said:

    In other news: new version, new bugs, Crash of the Titans in Deadpool Dailies is now worth 0 points instead of 22000, so no more 1st place for Steam users. I know it does not have placement awards, but it is the principle of the thing ;-)

    Those of us who have been enjoying the Unity live beta for several weeks have seen this before: the wrong characters in ddq (Crash and 3* Required Characters) and the Crash being worth 0 points. But we get to do them daily for more LTs. So I mean ….not a big deal as you can still get DDQ done easily. Also the waves work now!

  • kuntilanak
    kuntilanak Posts: 143 Tile Toppler

    The sudden bonus reward activation and the daily crashes are nice surprises... so not really complaining here :D

  • sambrookjm
    sambrookjm Posts: 2,227 Chairperson of the Boards

    A new "bug" that I ran across while using up ten singleton tokens in the Fan Favorite vault. If you click quickly enough after the vault screen comes back on, you end up purchasing a 10-pack of tickets from the Bloodstone vault for 1800 HP. It shows up for a fraction of a second before re-centering on the vault that you were on in the screen before.

    My 10 tokens were 5 ISO and 5 2-stars. Yee-haw.