Dev Update #4 - MPQ Unity Staggered Launch

S0kun
S0kun ADMINISTRATORS Posts: 882 Critical Contributor
edited 18 June 2025, 01:10 in MPQ News and Announcements

The day has finally come when we can officially say that the Unity engine upgrade of MARVEL Puzzle Quest is ready to launch!

After a long development cycle and our recent beta test, the MPQ Unity build is feeling pretty solid, and we’re excited to get this version of the game out to the rest of our community. Upon launch, players should expect some visual fidelity improvements in framerates and smoothness in animations, but everything else should remain the same as the current live version. The transition should feel seamless, especially with your live account, so if you encounter any unexpected issues, reach out to our fantastic support team for assistance!

As with any major overhaul, there may be some unknown issues that surface as we roll out the build to a much larger pool of devices. To ensure that we catch any serious issues before they potentially affect larger groups of players, we’ll be rolling out Unity in phases to each platform in the order below. Note that these stages will be spread out by roughly 7 business days or longer based on how each preceding platform’s launch is performing.

  1. PC Steam (R324)
  2. Amazon Kindle Devices
  3. Apple iOS
  4. Google Android

For players who have their accounts linked across multiple platforms, please note that playing MPQ on the newest Unity build on a device will softlock you out of your other devices until those devices have been updated to the same Unity version.

These coming weeks will mark a monumental and exciting time in MPQ’s 12-year run! While the team is currently focused on ensuring a smooth rollout of Unity to all platforms and players, we still have our eyes set on a post-Unity development roadmap and all of the things that Unity will allow us to do for the MPQ community. The initial phase after the Unity upgrade may seem slow, as we will be focused on porting (and upgrading) our current development tools to the new Unity engine. During this time, we will have to support both the current, older version of MPQ and the new Unity version of MPQ to ensure smooth operation for events, characters, and content. Once we have the tools to succeed in Unity, we can begin creating new content and focusing our efforts into the long-awaited updates to the game!

We’ll have more details on these efforts in a future roadmap blog. Until then, please feel free to let us know your experience with the new Unity upgrade of MPQ once it rolls out to your preferred platform. We’re excited and we can’t wait for you to try it!

Regards,
MPQ Dev Team

Known Issues

  1. General graphical formatting issues are present in Unity like assets taking a few seconds to load and slight animation/display glitches.
  2. Supports show multiple copies of each other. This is only a visual bug.
  3. Saved Teams are empty after the update and need to be resaved.
  4. Some rewards from Season Pass, Daily Plays, and Quests aren’t showing up on player accounts. This is a known issue where the backend data is present and requires a patch to correctly send earned rewards.