Last match occasionally not behaving as normal
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Scofie
GLOBAL_MODERATORS Posts: 1,589 Chairperson of the Boards
On a couple of the low level nodes on Door 1 of Strange Sights, when I made the match to down the last goon, the tiles weren't destroyed and there was no cascade. At first I thought it was a QoL feature but I noticed that when downing the first and second goons there was a slight delay to the normal "downed" banner. It happened a few times but then on the higher level nodes it worked as normal.
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Ignore me. It was Hit Monkey's Red passive. Interesting effect though!
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