I can’t believe it’s not a Chasm nerf thread
Comments
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Yeah like I said before, 2 +2 AP and +2All, and 2 health packs every battle.
That's the expensive tradeoff if choosing not playing the meta.
Those who only play chahulk don't know it.1 -
I guess we’re lucky there is literally no one who only plays chahulk then.
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@Zalasta said:
I really dislike the idea of nerfing any character that isn't totally broke, like Gambit or Bishop were. Part of the problem is that nerfs usually move a top tier character to the trash tier. There was really no excuse for nerfing Wolverine. Seems like we go through this with any new meta character. How many calls have there been to nerf Okoye, or Kitty, or Wanda/Colossus?Much like Kitty, if Chasm is alone, he's not really that big of a threat. In a pick 3, you could probably kill him before he had 3 abyss tiles out if he wasn't boosted. It's really having a second resurrection character that makes this difficult, and in particular having iHulk as the second. iHulk is really more of the problem, much like when he's paired with Okoye (though their defense isn't nearly as good, and there is a few hard counters). Give this one time, and I suspect Chasm's day in the sun will come to an end. Maybe a character will come out with a passive power that prevents resurrection. In the meantime, I just pay the skip tax.
I agree that gambit and bishop were broken, but I would take both of them being restored to their original form in exchange for chasms ap drain being toned down.
Gambit wouldn't be a great problem in today's passive meta and bishop was obnoxious but he could be dealt with. Now that we also have buffed silver surfer or apocalypse with a strong mutant like p5 collosus bishop wouldn't be much trouble either.
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@Zalasta said:
I really dislike the idea of nerfing any character that isn't totally broke, like Gambit or Bishop were. Part of the problem is that nerfs usually move a top tier character to the trash tier. There was really no excuse for nerfing Wolverine. Seems like we go through this with any new meta character. How many calls have there been to nerf Okoye, or Kitty, or Wanda/Colossus?Much like Kitty, if Chasm is alone, he's not really that big of a threat. In a pick 3, you could probably kill him before he had 3 abyss tiles out if he wasn't boosted. It's really having a second resurrection character that makes this difficult, and in particular having iHulk as the second. iHulk is really more of the problem, much like when he's paired with Okoye (though their defense isn't nearly as good, and there is a few hard counters). Give this one time, and I suspect Chasm's day in the sun will come to an end. Maybe a character will come out with a passive power that prevents resurrection. In the meantime, I just pay the skip tax.
I think people here are arguing that he is indeed "totally broken." Go back and read the arguments over Bishop and Gambit -- the defenders of both those characters were saying the same things then that Chasm's defenders are saying now.
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@Sekilicious said:
I guess we’re lucky there is literally no one who only plays chahulk then.True, but to Bad’s point, it did take me a minute to adjust to the additional HP requirements for the AP boosts after a few months of never touching them w/ Chasm.
I, personally, don’t find any counters to be more of a health pack drain than pre-Chasm days, but the additional AP resources it takes to confidently counter him ain’t cheap. Whatever hard(er) counter they introduce will have to address Chasm’s AP drain as a passive. I would love a 5* PF Magik that sends Chasm’s @!? to Limbo whenever he steals AP.
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@entrailbucket said:
Reminder -- when we talk about Gambit's reign of terror, it wasn't 0/0/5 Gambit. People built 3* Gambit at 0/0/5 and ran him with Gwen. Because of this team, 3* Gambit was nerfed almost immediately.
Absolutely nobody built a 0/0/5 5* Gambit, because 5* covers were way too rare to waste like that, and Gambit's red power was really, really good.
I am aware of this but thanks uncle Entrail! 😂😋😉
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Hey, I'm never gonna pass up the chance to make some worthless irrelevant point about the way the metagame was a million years ago!
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@entrailbucket said:
Hey, I'm never gonna pass up the chance to make some worthless irrelevant point about the way the metagame was a million years ago!
I would not have it any other way! 🙂
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@Tony_Foot said:
I don’t get why you would stop playing. It’s all I see you out with and all you hit me with. So you are part of the problem. I just use it on my last match. You can still have fun and not use them. Sure you won’t get as many points in pvp but it’s more than you will get not playing until the meta shifts.
Yup you are right
And if i dont use them i drop points a lot faster than i like.
I actually dont often use hulkasm to fight hulkasm and i hit it quite a lot with a pretty decent success rate.
Still not fun,maybe we have different ideas of what fun is?
Tbh i have decided not to stop playing,last time i did this and returned it was a long way back
Just gonna play as and when and ride this one out.1 -
@Pantera236 said:
It cost 100 HP for 10, or 5 +2 uses. You can't really compare that to DP points as one is a finite resource that there is only one way to get and the other there are numerous ways to get. It's a solution that works, not anyone's fault if you are unwilling to use it.
That's cheaper than I remember it, thanks for that information. My HP income is okay, but I prefer to use it on permanent resources (covers and slots,) rather than expendable ones - but as you say, that's my choice. I'd still argue that it's an "exceptional" sort of solution, but regardless I'll definitely keep that in mind if I decide to go for 2000 points in SIM, particularly if I can line up a non-Chasm team so I can get my ChaHulk team out again.
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You can get to 1800 points in SIM without facing Chasm if you skip. Probably higher later this week. I often use the mirror and a whales TU afterwards if I don’t want to bother with boosts. I haven’t tested how often Riri and mThor get hit after 1800 pts. Yet.
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There is a certain irony to people asking for speed to be de emphasized and the Chasm nerf threads concerned that he needs to be nerfed because they can’t win in three rounds.
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@Sekilicious said:
There is a certain irony to people asking for speed to be de emphasized and the Chasm nerf threads concerned that he needs to be nerfed because they can’t win in three rounds.I don't think it's ironic at all. Chasm actually makes the speed issue worse - the speed issue is that if a power costs more than 7 or 8 AP, it's not fast enough. In a normal game this is because by the time you can bring that 9-12 AP power to bear, you could have already won with a different team. With Chasm you'll simply never get the AP to use that 9-12 AP power unless you have something feeding it - unless you're profoundly lucky you can't get there through normal play.
So yes, the same people who are disappointed that more expensive powers are less useful under normal circumstances want Chasm nerfed because they're almost completely useless against him.
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How is speed determined? By the length of time each match takes to finish or by ap cost of powers? Which is the indicator being used?
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When I read the words "we will do the best for the GAME " then sometimes comes to my mind that perhaps my arguments weren't totally wrong and perhaps I guessed totally right inside my MMR limitations.
And that's what this issue is about, not an opinion of mine, or yours or somebody else, but what it's being reflected in the game.
A character who can't be downed, fighting vs 3 he alone, imo is a major issue, and never should be happening on any game.
And chasm can do that without many problems.
For that reason many players don't want to engage pvp, and when this fact happens, we all players have a BIG problem as in a way or in another we will lose.
So devs must do what it must be done, and be careful to create broken characters with synergies made to abuse in the future.0 -
@Jimsta_rooney said:
....
I actually dont often use hulkasm to fight hulkasm and i hit it quite a lot with a pretty decent success rate.
...
Shhh!!! Never say this out loud in the forum.
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Yeah but as it's said many times already, a character who is defeated with the same team and character only supports his broken nature.
Or it happens with all the other characters?0 -
@GrimSkald said:
I don't think it's ironic at all. Chasm actually makes the speed issue worse - the speed issue is that if a power costs more than 7 or 8 AP, it's not fast enough. In a normal game this is because by the time you can bring that 9-12 AP power to bear, you could have already won with a different team. With Chasm you'll simply never get the AP to use that 9-12 AP power unless you have something feeding it - unless you're profoundly lucky you can't get there through normal play.So yes, the same people who are disappointed that more expensive powers are less useful under normal circumstances want Chasm nerfed because they're almost completely useless against him.
If you say so. We also have threads complaining about puzzle gauntlets so I am skeptical that is the problem here. I would suggest that people started with the conclusion that 'Chasm is awful and can never be defeated', then fit whatever contradictory evidence they can find into that conclusion. I really don't mind as it helps me float with my troll iHulk while I knock off the champed versions on the way up. If he is nerfed to the ground as people request I will say the same in the nerf threads about the new meta teams with mThor at the center.
Never mind. I just saw @SourCream 's video of Jubilee, mThor, Colossus. That team is insane, though match damage boosts are expensive.
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@Sekilicious said:
If you say so. We also have threads complaining about puzzle gauntlets so I am skeptical that is the problem here. I would suggest that people started with the conclusion that 'Chasm is awful and can never be defeated', then fit whatever contradictory evidence they can find into that conclusion. I really don't mind as it helps me float with my troll iHulk while I knock off the champed versions on the way up. If he is nerfed to the ground as people request I will say the same in the nerf threads about the new meta teams with mThor at the center.
Never mind. I just saw @SourCream 's video of Jubilee, mThor, Colossus. That team is insane, though match damage boosts are expensive.
Just a cute team to toy with. As usual, against Hulk, just a matter of time for any 4*.
Imo as long the revive loop exists, the pace and discussion will remain the same.1 -
Yeah, I was thinking this might test the strong on offense weak on defense is a-ok resolve. But yeah I haven’t test Jubilee against a champed iHulk. My troll lvl280iHulk might need to be retired for a while though.
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