The ChaHulk meta

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  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards

    For another pick 2 team against Chasm/iHulk, I used Electro/Nick Fury against them before and it was good. I wanted to recommend Electro and Captain America FA but his stun is random instead of targeted. If not, they would be a good pick 2 team. Of course, I expect criticism about CAFA.

  • Glockoma
    Glockoma Posts: 555 Critical Contributor

    FA Cap is fun. Wish he had more bite with his direct damage and a super effective stun, but his kit is fun with Daredevil and Ultron nonetheless.

  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards
    edited November 2022

    The dev could release a 5* with a yellow targeted stun that costs 10 or fewer. Together with Electro, they will be able to shut them down effectively. The next 5* for Wakanda tie-in on Nov 17 seems like a good candidate.

  • ThaRoadWarrior
    ThaRoadWarrior Posts: 9,564 Chairperson of the Boards

    It needs to be way fewer than 10, and it needs to not be a 2nd or 3rd power so you have time to collect it.

  • Glockoma
    Glockoma Posts: 555 Critical Contributor
    edited November 2022

    Would be a cool trick to stun passively every time an ap was stolen or drained. Gotta fight passives with passives sometimes.

    Stun per ap stolen/drained…I kinda like it.

  • Wonko33
    Wonko33 Posts: 985 Critical Contributor

    Easy way to run a poll is to play them and see which teams kick your butt.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards

    This is the third boost list in a row where Chasm + iHulk were minor on the queue list in Pick-2 PvP. Baby champed MMR of course. I remember Ronan was considered DoA but he seems to be effective when boosted at least. I’m glad the boost list seems to be an effective counter to the immortal bros, occasionally at least.

  • LavaManLee
    LavaManLee Posts: 1,706 Chairperson of the Boards
    edited November 2022

    It looks like to each their own. I actually quite enjoy playing PVE with Chasm. I can bring him and MT into most pick 2s and can do quite well without health packs. MTs charged tiles can amp the damage done by Chasm and she has three active colors you can use if AP gets too high.

    Obviously, he's especially great against Mindless Ones. I play SCL10 and am not trying to finish T10 so I'm not trying to speed rush anything but I certainly don't find him slow or difficult to play.

  • Bowgentle
    Bowgentle Posts: 7,926 Chairperson of the Boards

    @dianetics said:
    I’ve been using him a bit and figured out his schtick. I don’t like him, and I think he is a troll character. He is thrown out as a troll character to make people push skip and not attack.
    You will not push to the top of PvP with him because he is too slow. He is not great in PvE.
    In a game about speed he is a character that forces you to play slow. He is at best a scarecrow and his composite teams are the same. The hard counter has been found so there is not much else.

    This is not a meta team. It is a team that forces skips, but it is not a team you want to play with.

    I'm not sure people WANTED to play with ColWanda.
    Chasm is meta.

  • Sekilicious
    Sekilicious Posts: 1,766 Chairperson of the Boards

    Chasm + Gritty crushes all mindless jerks easily.

  • LavaManLee
    LavaManLee Posts: 1,706 Chairperson of the Boards

    @dianetics said:
    If you are concerned about mindless ones run Thor and Morbius, he is still their best counter. Saving 1 turn with Chasm means nothing over several turns at higher levels.

    Talk about slow. I personally would not run Thor and Morbius there. My Chasm is at 487 and can down them with MT in very few turns.

  • Daredevil217
    Daredevil217 Posts: 4,088 Chairperson of the Boards

    @Sekilicious said:
    This is the third boost list in a row where Chasm + iHulk were minor on the queue list in Pick-2 PvP. Baby champed MMR of course. I remember Ronan was considered DoA but he seems to be effective when boosted at least. I’m glad the boost list seems to be an effective counter to the immortal bros, occasionally at least.

    Definitely not true for me. I guess it depends how high you climb and when but I was in slice 1 and it was all chasm/hulk as far as the eye could see past maybe 900. I tried running Ronan/Sersi megaboosted and was getting hammered left and right. Used so many health packs. Once I switched to Hulkasm myself I got hit twice (once was a +12 defensive win) and I easily hit 1200. I also started hitting those mega-boosted toons myself if I was lucky enough to see them in a sea of Chas.

    I miss the old meta that changed week to week and feel that if one character is making other REALLY GOOD characters obsolete even with 110 extra levels, that’s not good game balance. Whether you find Chasm himself fun or unfun, fast or slow. I’ll likely ask the devs thoughts on this next Q/A.

  • acescracked
    acescracked Posts: 1,197 Chairperson of the Boards

    @Daredevil217 said:

    @Sekilicious said:
    This is the third boost list in a row where Chasm + iHulk were minor on the queue list in Pick-2 PvP. Baby champed MMR of course. I remember Ronan was considered DoA but he seems to be effective when boosted at least. I’m glad the boost list seems to be an effective counter to the immortal bros, occasionally at least.

    Definitely not true for me. I guess it depends how high you climb and when but I was in slice 1 and it was all chasm/hulk as far as the eye could see past maybe 900. I tried running Ronan/Sersi megaboosted and was getting hammered left and right. Used so many health packs. Once I switched to Hulkasm myself I got hit twice (once was a +12 defensive win) and I easily hit 1200. I also started hitting those mega-boosted toons myself if I was lucky enough to see them in a sea of Chas.

    I miss the old meta that changed week to week and feel that if one character is making other REALLY GOOD characters obsolete even with 110 extra levels, that’s not good game balance. Whether you find Chasm himself fun or unfun, fast or slow. I’ll likely ask the devs thoughts on this next Q/A.

    Same exact thing happened before chasm with Wanda/Colossus.

  • Glockoma
    Glockoma Posts: 555 Critical Contributor
    edited November 2022

    @acescracked said:

    @Daredevil217 said:

    @Sekilicious said:
    This is the third boost list in a row where Chasm + iHulk were minor on the queue list in Pick-2 PvP. Baby champed MMR of course. I remember Ronan was considered DoA but he seems to be effective when boosted at least. I’m glad the boost list seems to be an effective counter to the immortal bros, occasionally at least.

    Definitely not true for me. I guess it depends how high you climb and when but I was in slice 1 and it was all chasm/hulk as far as the eye could see past maybe 900. I tried running Ronan/Sersi megaboosted and was getting hammered left and right. Used so many health packs. Once I switched to Hulkasm myself I got hit twice (once was a +12 defensive win) and I easily hit 1200. I also started hitting those mega-boosted toons myself if I was lucky enough to see them in a sea of Chas.

    I miss the old meta that changed week to week and feel that if one character is making other REALLY GOOD characters obsolete even with 110 extra levels, that’s not good game balance. Whether you find Chasm himself fun or unfun, fast or slow. I’ll likely ask the devs thoughts on this next Q/A.

    Same exact thing happened before chasm with Wanda/Colossus.

    This is unfortunate but true. Same as with every Meta that has come before. Inevitably we have many years of data and patterns to support this.

    Hulkoye
    BRB/Kitty
    StunBros
    Panthos
    Gambolt
    Even Logan/Jean to a lesser extent (but everything was lesser in those days)

    I mean, when something catches on in this game, it really catches on. And they are always seen through the same lens: as a problem.

    But, hey, we made it through together.

    The meta will shift. Let’s not always request nerfs just to realize they need to be unnerfed years later.

  • Bad
    Bad Posts: 3,146 Chairperson of the Boards

    I'm ok beating chahulk.
    Actually many times I've defeated already a 550 chasm with SW and Crystal taking low damage.
    However I can see that it hurts points pool.
    Nobody really climbs too much and shielding with 700 points many times I've been T50.
    So a lot of pvps I'm not taking the effort to win to 1200.

  • BriMan2222
    BriMan2222 Posts: 1,685 Chairperson of the Boards
    edited November 2022

    @acescracked said:

    @Daredevil217 said:

    @Sekilicious said:
    This is the third boost list in a row where Chasm + iHulk were minor on the queue list in Pick-2 PvP. Baby champed MMR of course. I remember Ronan was considered DoA but he seems to be effective when boosted at least. I’m glad the boost list seems to be an effective counter to the immortal bros, occasionally at least.

    Definitely not true for me. I guess it depends how high you climb and when but I was in slice 1 and it was all chasm/hulk as far as the eye could see past maybe 900. I tried running Ronan/Sersi megaboosted and was getting hammered left and right. Used so many health packs. Once I switched to Hulkasm myself I got hit twice (once was a +12 defensive win) and I easily hit 1200. I also started hitting those mega-boosted toons myself if I was lucky enough to see them in a sea of Chas.

    I miss the old meta that changed week to week and feel that if one character is making other REALLY GOOD characters obsolete even with 110 extra levels, that’s not good game balance. Whether you find Chasm himself fun or unfun, fast or slow. I’ll likely ask the devs thoughts on this next Q/A.

    Same exact thing happened before chasm with Wanda/Colossus.

    Maybe before mega 5 star boosts, but I almost never saw wanda/collosus in pvp unless the boost list for the week was really bad.

    Now it's all chasm/ihulk unless there's a stellar boost list like jane and collosus being boosted at the same time. Ronan is a beast when boosted and past weeks he's been boosted he's been the meta, but in Namor pvp I barely saw Ronan at all, it was all hulkchasm wall to wall.

    I did find that boosted Ronan was good for dealing with them though. Apoc/Ronan worked well against the chasm/ihulk teams for me. Since yellow and blue are no ones strongest color chasm doesn't drain them. So use boosts for y/r, b/p, and all color boost. Get apoc yellow out then chase blue. Once your able to fire Ronan cheap blue a few times the board is flooded with repeaters so hulk doesn't go off and then match one of the repeater tiles and boosted by apoc it pretty much kills the whole team at once.

  • Borstock
    Borstock Posts: 3,013 Chairperson of the Boards

    Once they introduced the 5* boosteds, there was no meta where you could just leave the team out and expect to not get hit. Not ColWanda, not anyone. The only players who could do that were the 550 whales and even they couldn't do it if the boosted list was strong enough. So, that's just incorrect.

  • Daredevil217
    Daredevil217 Posts: 4,088 Chairperson of the Boards

    @BriMan2222 said:
    Maybe before mega 5 star boosts, but I almost never saw wanda/collosus in pvp unless the boost list for the week was really bad.

    @Borstock said:
    Once they introduced the 5* boosteds, there was no meta where you could just leave the team out and expect to not get hit. Not ColWanda, not anyone. The only players who could do that were the 550 whales and even they couldn't do it if the boosted list was strong enough. So, that's just incorrect.

    Shhh… we don’t talk about the time it was actually diverse and a large majority of peoples’ rosters were being used. It was always like this and will always be like this!

  • HoundofShadow
    HoundofShadow Posts: 8,004 Chairperson of the Boards

    I'm curious how many 550 there are in this thread. As a baby champed 5* player, I don't think Chasm/iHulk is that intimidating once you gained enough experience beating them. I think the "fear" has been greatly exaggerated, which is not a bad thing because those players inflicted with fear skip them, which then caused them to give delicious points for players who don't mind challenging them and beating them. Even if you happen to lose, you lose <5 points.