Treacherous blessing, what's the point?
andrewvanmarle
Posts: 978 Critical Contributor
I don't get why you would want to play this? Do discarded card in this way, keep the mana?
Is there something with buried that I missed?
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We might imagine extreme situations .... Like an interaction with astral drift or a two-sided support destruction ? Hardly playable anyway...
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Sometimes, crazy cards are made and they make no sense at the time... but later they actually have a fun use.
Like the new Inverter of Truth combo in paper. When that card first came out, it was like "wth do i do with this piece of junk?!?" Now, you win games with it.
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Maybe Razia is the answer0
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In legacy you can combine this with Shatterstorm for some gigs, but if you are trying to combo it out I find Blessing to be way too dangerous. Then again, I am not a fan of all those "exile cards from hand for effect" cards. It's a reason why I never use Astral Drift either (tried to, but it's too much a hassle).0
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I just threw this into a Legacy Ob Nix deck with Lich's Mastery, and that seems to work pretty well. I may try it in something like a Bolas2 Razia deck to see how that works out.0
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It should be the most expensive card in an Allure of the Unknown deck.
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I don't play those cards in PvP events because I think it's unfair that people run into decks the game is 100% incapable of utilizing (think cycling). If I could put just one restraint on this game, it would be that the AI has to at least have a reasonable chance of playing any cards as designed. If the AI will never exile cards from its hand, then cards dependent on that function should not be created.Tilwin90 said:I am not a fan of all those "exile cards from hand for effect" cards. It's a reason why I never use Astral Drift either (tried to, but it's too much a hassle).
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ok, but there are better damage yourself cards that do less damage. (razia deals her power in damage)ALEJANDROID said:Maybe Razia is the answer
now THAT is an idea, kinda like harmless offeringGabrosin said:It should be the most expensive card in an Allure of the Unknown deck.

Still, i dont get what the card does that isnt done better by experimental frenzy.
It requires mana to discard cards, and it damages when you cast cards, forcing you to play only buried/escape cards0
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