Daily Deadpool Command point restriction
UncleSkylar
Posts: 1 Just Dropped In
Can you remove the restriction of needing all three required characters... enable the fight as long as you have one of the required characters?
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Comments
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But...that is the point of Behemoth Burrito! It is supposed to represent players growing their rosters!UncleSkylar said:Can you remove the restriction of needing all three required characters... enable the fight as long as you have one of the required characters?
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I like this idea. If the fight was a little harder you'd have a difficult time with just one 2-star or low-leveled 3. And in my experience MPQ is more fun and rewarding before you've rostered all the characters, than after.
However, I assume it goes against the developer intent of creating a reason for people to continually buy roster slots, which is a huge moneymaker.
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I can get behind this as long as you aren't able to replace the missing character(s) with others on your roster. Taking on the opposing team with 1 or 2 characters on your side could be fun. Otherwise it'll just be another node with whatever meta character is in play at the time.UncleSkylar said:Can you remove the restriction of needing all three required characters... enable the fight as long as you have one of the required characters?
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I totally agree. CL9 battles may just be a slot machine of board shake and accelerating special tiles, but the game we all got hooked on back in CL4-5 was about patiently and skillfully overcoming high-level challenges through smart play. Might as well let players try to earn the CP, even if it means beating a level 90 team with just your level 96 Storm and maybe a level 43 three-star.
While they're at it, maybe up the difficulty a bit, too. Or just put Gwenpool's event into the game weekly alongside DDP; I know a lot of people enjoyed the scaling difficulty (actual difficulty!) of that event.0
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