Recent Updates Compared to a Few Other Games...

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  • Spudgutter
    Spudgutter Posts: 743 Critical Contributor
    Many of the updates from MPQ are usually meant for the long run: Bonus Hero, DDQ, 5* feeder, PvE changes, Support etc. Unfortunately, this forum has a number of players who are interested in only instant gratification. They are not interested in long term plan, but they want new things to satisfy their gratification immediately.

    If you look at the updates that MPQ have made since its inception, there have been many major updates. If you were to play MPQ after these major updates were made, you're not going to feel that there's any major update.
    i'm not sure i am understanding what you are saying here.  that you can't tell the difference between before and after major updates?  and that these previous updates did not have instant gratification???  
  • ntcplanters
    ntcplanters Posts: 18 Just Dropped In
    mexus said:
    Oh, OK. I'll keep looking for those. I'm not overly excited yet. :)
    However it's a very different game from when I used to play it 2 years ago. My favorite change is the animation speed-up X4. I do miss the crazy Monday hauls. Participating in my first Guild War now.
    I'm the same. Started back up, after a while, and was amazed at the attention to the players they give now. If you are looking for a good guild, ours is Chaotic Tide. It is full right now, but rotates a bit. The leader is very reasonable.
  • Ducky
    Ducky Posts: 2,255 Community Moderator
    **Please keep the conversation related to MPQ. Thanks!**
  • jamesh
    jamesh Posts: 1,600 Chairperson of the Boards
    I still play games that haven't updated in 20yrs.
    Those 20 year old games probably don't fancy themselves to be "live services" that would like you to continue spending money though.

    If a company wants a continuing revenue stream from customers, they need to offer something new.  Regular character releases help, but there is diminishing returns as the roster grows.  Every so often, you need something that shakes up play more drastically.

    Supports are obviously Demiurge's answer to this, but they feel pretty thin right now.  Even if we ignore their effectiveness, it feels like much less effort has been put into them than actual characters.  There's only one piece of art per support (and now we've got six new supports with essentially the same art).  There is no narrative description for any of the powers.  They have no animations to sell the story that they're helping out in the battle.  All up, it makes it hard to care.
  • ntcplanters
    ntcplanters Posts: 18 Just Dropped In
    Ducky said:
    **Please keep the conversation related to MPQ. Thanks!**
    Sorry. Just trying to be nice :smiley:
  • Crnch73
    Crnch73 Posts: 504 Critical Contributor
    What was the last major improvement to the game as a whole? Not something that only helps some people... but a really good change? In my opinion, bonus heroes SHOULD have been, but the RNG/poor odds took that down to a “yay?”. For me, champing and shield ranking were the last ones that mattered... even though they made it worse with the XP changes IMO.

    Ddq update? Pfffft Needs more updating
    vaulting/unvaulting? We have been over this ad nauseam
    new pve events? Decent but nothing super awesome
    5* feeders only help some of us, SCL9 is underwhelming
    supports? I’m not super enthused but I will give it time to “get there”... even at its best, it’s not the change I would hope for

    So so for me, it’s been a LOOOOONG time since I said “wow this is awesome”, and more often than not I have been saying “meh, ok” or even worse, “that’s what they have been working on?!”

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