New Character - Toad (Mortimer Toynbee) 4*

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Comments

  • KGB
    KGB Posts: 4,086 Chairperson of the Boards
    edited 24 February 2026, 22:16

    @entrailbucket said:

    @KGB said:
    Since we can't see finish results anymore I took a peek at the leaderboard in my CL10 bracket (S5) with 3 minutes to go.

    Top 5 players had 1200+ points (#1 and 2 at 1400). T10 only required 1050. I was 20th with 890 (25 wins).

    Not sure whether 1400 is considered 'competitive' or not any more but from looking at my bracket it doesn't look like anyone was competing for anything given only 5 players reached progression via points (1200+) and a T10 barely required 1000 points.

    KGB

    So, this is something that comes up pretty often and I think it's the wrong way of looking at it.

    It's impossible to tell who's trying, based on results.

    I hear this a lot with PvE. Players will say, "I'm not competitive, I just get top 100 every event." When I point out that they're beating 90% of players in their bracket, and by definition that is competing very hard, I always get something like "well that 90% are just casual players who aren't even trying!"

    You don't know that, though! Those players could be trying really hard, and just not having much success! You can't say that they're not competitive, or they're not trying for placement, just because they didn't get there.

    Yeah I probably used the wrong term there. You are correct that someone may have had to bust their butt just to get to 575 with the roster they have.

    What I was trying to figure out was how many players had broken MMR. I made my final push about 2 hrs before it ended. I broke MMR around 850ish so I had to skip a ton of 650+ teams to get the last 3 battles and 40 points I ended up with (I do not use HE in PvP). But with me being 20th at that score and only a few others above 850 (maybe T25) it says only 25 players broke MMR to the point where they could have queued you (or a similar 550 player) or been queued by you. Not sure what your slice (2 I think you play) looks like but it seems to me hardly any low level rosters could be cheesing your 672s for 75 points with a 3 star HE because it would be impossible for them to see you. Those HEs must be similar MMR players in all situations who just chose to use HE instead of their own L600+ characters.

    KGB

  • entrailbucket
    entrailbucket Posts: 8,367 Chairperson of the Boards

    @KGB said:

    @entrailbucket said:

    @KGB said:
    Since we can't see finish results anymore I took a peek at the leaderboard in my CL10 bracket (S5) with 3 minutes to go.

    Top 5 players had 1200+ points (#1 and 2 at 1400). T10 only required 1050. I was 20th with 890 (25 wins).

    Not sure whether 1400 is considered 'competitive' or not any more but from looking at my bracket it doesn't look like anyone was competing for anything given only 5 players reached progression via points (1200+) and a T10 barely required 1000 points.

    KGB

    So, this is something that comes up pretty often and I think it's the wrong way of looking at it.

    It's impossible to tell who's trying, based on results.

    I hear this a lot with PvE. Players will say, "I'm not competitive, I just get top 100 every event." When I point out that they're beating 90% of players in their bracket, and by definition that is competing very hard, I always get something like "well that 90% are just casual players who aren't even trying!"

    You don't know that, though! Those players could be trying really hard, and just not having much success! You can't say that they're not competitive, or they're not trying for placement, just because they didn't get there.

    Yeah I probably used the wrong term there. You are correct that someone may have had to bust their butt just to get to 575 with the roster they have.

    What I was trying to figure out was how many players had broken MMR. I made my final push about 2 hrs before it ended. I broke MMR around 850ish so I had to skip a ton of 650+ teams to get the last 3 battles and 40 points I ended up with (I do not use HE in PvP). But with me being 20th at that score and only a few others above 850 (maybe T25) it says only 25 players broke MMR to the point where they could have queued you (or a similar 550 player) or been queued by you. Not sure what your slice (2 I think you play) looks like but it seems to me hardly any low level rosters could be cheesing your 672s for 75 points with a 3 star HE because it would be impossible for them to see you. Those HEs must be similar MMR players in all situations who just chose to use HE instead of their own L600+ characters.

    KGB

    The point value where you "break MMR" will vary by player and by time very significantly, even within the same slice, and within the same event. It's all based on who else is unshielded and what their points are. I've had events where it happened at 300 points, and events where it never happened at all. (Not recently!)

    Matchmaking is consistent in the way it works, but it's based on the environment, and the environment is different all the time.

    So it's really hard to draw any conclusions off that alone.

  • Scofie
    Scofie GLOBAL_MODERATORS Posts: 1,763 Chairperson of the Boards

    I should point out that flags do not automatically equate to reported posts. I believe posts are automatically "reported" after a number of flags.

    But to reassure you, you can use the "report" button if there is anything that requires immediate attention.

  • MCPenance
    MCPenance Posts: 96 Match Maker

    Absolutely disgusting in PVP Sim. Starting with boosts on top of the Tinkerer support is even more gross.

    I haven't been hit back yet, but I'll assume this is easy to crack on defense.

  • LavaManLee
    LavaManLee Posts: 1,936 Chairperson of the Boards

    @MCPenance said:
    Absolutely disgusting in PVP Sim. Starting with boosts on top of the Tinkerer support is even more gross.

    I haven't been hit back yet, but I'll assume this is easy to crack on defense.

    It is, but usually with a mirror. That's a good one to throw out on defense. Definitely beatable but the percentage of players who can beat it is low.

  • bluewolf
    bluewolf Posts: 7,111 Chairperson of the Boards

    I want to tip my hat to the folks who brought the thread back to Toad.

    Since we are like off-the-map off topic I’ll (again?) point out that my daily play alliance now finishes PvP T100 with fairly low participation and most scoring far below even 900 pts. Like 4(?) of us go over 900.

    People just don’t care. The rewards are borderline useless to 5* players especially since there are no 6* shards. Other than new 4s, I guess.

    Too many vets playing…

  • entrailbucket
    entrailbucket Posts: 8,367 Chairperson of the Boards

    @bluewolf said:
    I want to tip my hat to the folks who brought the thread back to Toad.

    Since we are like off-the-map off topic I’ll (again?) point out that my daily play alliance now finishes PvP T100 with fairly low participation and most scoring far below even 900 pts. Like 4(?) of us go over 900.

    People just don’t care. The rewards are borderline useless to 5* players especially since there are no 6* shards. Other than new 4s, I guess.

    Too many vets playing…

    I was talking to somebody here who said the big PvP Line rooms have mostly died out. Those rooms were what enabled scores to go to 3000 or 4000 every event, and those high scores would inflate everybody else's scores in the same slice (it's a little complicated, but every time you win a fight it adds a small amount of points to the slice overall, and winning fights against shielded players adds even more, because nobody loses any points).

    So if high-end PvP scores are way down, that would have the effect you're seeing, without necessarily losing a catastrophic number of players. It's also worth noting that TONS of players don't touch PvP at all, because it's a pile of weird nonsense mechanics stacked on each other.

  • KGB
    KGB Posts: 4,086 Chairperson of the Boards
    edited 25 February 2026, 01:22

    @MCPenance said:
    Absolutely disgusting in PVP Sim. Starting with boosts on top of the Tinkerer support is even more gross.

    Isn't Toad better at 4/4/5? You maximize his tile destruction and charged creation at 4/4/5.

    NM, I guess you are only using Namor's Black.

    KGB

  • bluewolf
    bluewolf Posts: 7,111 Chairperson of the Boards

    I picked 4/4/5 for Toad.

    Seems like a good spread.

  • bluewolf
    bluewolf Posts: 7,111 Chairperson of the Boards
    edited 25 February 2026, 01:59

    @entrailbucket said:

    @bluewolf said:
    I want to tip my hat to the folks who brought the thread back to Toad.

    Since we are like off-the-map off topic I’ll (again?) point out that my daily play alliance now finishes PvP T100 with fairly low participation and most scoring far below even 900 pts. Like 4(?) of us go over 900.

    People just don’t care. The rewards are borderline useless to 5* players especially since there are no 6* shards. Other than new 4s, I guess.

    Too many vets playing…

    I was talking to somebody here who said the big PvP Line rooms have mostly died out. Those rooms were what enabled scores to go to 3000 or 4000 every event, and those high scores would inflate everybody else's scores in the same slice (it's a little complicated, but every time you win a fight it adds a small amount of points to the slice overall, and winning fights against shielded players adds even more, because nobody loses any points).

    So if high-end PvP scores are way down, that would have the effect you're seeing, without necessarily losing a catastrophic number of players. It's also worth noting that TONS of players don't touch PvP at all, because it's a pile of weird nonsense mechanics stacked on each other.

    I didn’t say anything was catastrophic as I continue to say “who knows what’s ‘enough’? The devs. Not us.”

    I would note that year over year alliance PvP counts went from about 6200ish a year ago to 4700ish now. It varies by hundreds, or did.

    So participation as far as sheer numbers obviously has to be down even if we can’t see actual player counts.

    I’m just observing how the confluence of fewer players and the top players putting up smaller scores has leveled the placement playing field.

  • MCPenance
    MCPenance Posts: 96 Match Maker

    @KGB said:
    Isn't Toad better at 4/4/5? You maximize his tile destruction and charged creation at 4/4/5.

    NM, I guess you are only using Namor's Black.

    KGB

    Generally he is much better at the build you suggested, also probably for other great teams that include Toad (like a charge tile team).

    You are correct, I'm only using Namor's black in this team, unless at very least Namor is somehow stunned and I must resort to Toad's to shake a bad board for Baku's next match.

    For good measure, I'll try a few matches with differing builds to see if I notice anything better.

  • entrailbucket
    entrailbucket Posts: 8,367 Chairperson of the Boards

    @bluewolf said:

    @entrailbucket said:

    @bluewolf said:
    I want to tip my hat to the folks who brought the thread back to Toad.

    Since we are like off-the-map off topic I’ll (again?) point out that my daily play alliance now finishes PvP T100 with fairly low participation and most scoring far below even 900 pts. Like 4(?) of us go over 900.

    People just don’t care. The rewards are borderline useless to 5* players especially since there are no 6* shards. Other than new 4s, I guess.

    Too many vets playing…

    I was talking to somebody here who said the big PvP Line rooms have mostly died out. Those rooms were what enabled scores to go to 3000 or 4000 every event, and those high scores would inflate everybody else's scores in the same slice (it's a little complicated, but every time you win a fight it adds a small amount of points to the slice overall, and winning fights against shielded players adds even more, because nobody loses any points).

    So if high-end PvP scores are way down, that would have the effect you're seeing, without necessarily losing a catastrophic number of players. It's also worth noting that TONS of players don't touch PvP at all, because it's a pile of weird nonsense mechanics stacked on each other.

    I didn’t say anything was catastrophic as I continue to say “who knows what’s ‘enough’? The devs. Not us.”

    I would note that year over year alliance PvP counts went from about 6200ish a year ago to 4700ish now. It varies by hundreds, or did.

    So participation as far as sheer numbers obviously has to be down even if we can’t see actual player counts.

    I’m just observing how the confluence of fewer players and the top players putting up smaller scores has leveled the placement playing field.

    Nah, I wasn't saying that you said "catastrophic," I was saying scores could be way down without a catastrophic loss of players.

    I actually don't think this is a bad thing. The folks putting up 4000 points every event were really susceptible to burnout and political nonsense. It's not a lot of playing, but it is a lot of watching rooms and infighting. It's not really a sustainable play style.

  • WhiteBomber
    WhiteBomber Posts: 877 Critical Contributor
    edited 25 February 2026, 09:50

    No way I'm reading all if this, so just in case it wasnt mentioned; the text in his pink says it destroys the "teams" strongest color, but it's actually the targets strongest color.

    This is actually a very beneficial difference when trying to strategize board control, and honestly feels needed after that last nerf. Isn't EB the WORST? (even when he's right). Carry on.

  • DAZ0273
    DAZ0273 Posts: 12,312 Chairperson of the Boards

    All I can tell you is that he got nerfed twice before I even got to use him! I will just have to dine out on your wacky tales of charge tiles mayhem. The ups! The lows! That time we took Toad to the beach and he stole that little girls ice cream with his tongue! What a ride! But you weren't there for any of that, I hear you say! I was always there...in my heart.

    As for those of you having trouble with EB you are taking the wrong approach! EB is a sweetie, you just have to get on his right side - I made up a song about PvP for him for example! Maybe we need a Toad song, only thing is so far the only thing I can think of that rhymes with nerf is Smurf...

  • DAZ0273
    DAZ0273 Posts: 12,312 Chairperson of the Boards

    @Scofie said:
    I should point out that flags do not automatically equate to reported posts. I believe posts are automatically "reported" after a number of flags.

    But to reassure you, you can use the "report" button if there is anything that requires immediate attention.

    There's a report button?!?!

  • bluewolf
    bluewolf Posts: 7,111 Chairperson of the Boards

    @DAZ0273

    There is a semi-famous - well know to comic fans who appreciate non-superhero stuff - comic creator who goes by Derf Backderf.

    Not saying that helps your song but it’s a rhyme.

  • DAZ0273
    DAZ0273 Posts: 12,312 Chairperson of the Boards

    @bluewolf said:
    @DAZ0273

    There is a semi-famous - well know to comic fans who appreciate non-superhero stuff - comic creator who goes by Derf Backderf.

    Not saying that helps your song but it’s a rhyme.

    I'll make it work! I suppose now I have to actually write a song...

    What rhymes with bucket? And no before anybody says it we are not using "can suck it"...

  • bluewolf
    bluewolf Posts: 7,111 Chairperson of the Boards

    Nantucket, obviously

  • KGB
    KGB Posts: 4,086 Chairperson of the Boards

    @DAZ0273 said:

    @bluewolf said:
    @DAZ0273

    There is a semi-famous - well know to comic fans who appreciate non-superhero stuff - comic creator who goes by Derf Backderf.

    Not saying that helps your song but it’s a rhyme.

    I'll make it work! I suppose now I have to actually write a song...

    What rhymes with bucket? And no before anybody says it we are not using "can suck it"...

    We'd settle for a Haiku if you don't have time for a song.

    KGB