Ascended Winners and Losers
Comments
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I tested Danver5 right when that change was made, it doesn’t end your match unless the enemy is fielding a Kang. Has anyone done Carnage vs Carbage yet? Curious how they compare.
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@ThaRoadWarrior said:
I tested Danver5 right when that change was made, it doesn’t end your match unless the enemy is fielding a Kang. Has anyone done Carnage vs Carbage yet? Curious how they compare.It was worth trying 5CM again given ascMiles weirdness, you never know about new bugs creeping in.
For 4-5nage the question is what you want him to bring. The ally damage on 4’s red scales up so a l462 is hitting them for 8408. I’d probably rather use the 5 personally.
I can’t imagine wanting to use 4nage much other than maybe boosted as an pvp speed bump with Medusa.
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Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...
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Prowler is really, really strong. I'm not sure if he always was, or if he got a buff somewhere, or what. If he can steal something, the fight will end pretty quickly. He also makes stuff to steal now!
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@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...Something like 95% of ascended characters do the exact same thing, just with different numbers. Probably more like 98%.
It's no offense to you but people should just expect that, it seems.
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@entrailbucket said:
Prowler is really, really strong. I'm not sure if he always was, or if he got a buff somewhere, or what. If he can steal something, the fight will end pretty quickly. He also makes stuff to steal now!He was rebalanced in September but since he's a 4 star hardly anyone here cared so it's already been forgotten - LOL
https://forums.d3go.com/discussion/89080/upcoming-rebalance-prowler-aaron-davis-9-14-23KGB
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@KGB said:
@entrailbucket said:
Prowler is really, really strong. I'm not sure if he always was, or if he got a buff somewhere, or what. If he can steal something, the fight will end pretty quickly. He also makes stuff to steal now!He was rebalanced in September but since he's a 4 star hardly anyone here cared so it's already been forgotten - LOL
https://forums.d3go.com/discussion/89080/upcoming-rebalance-prowler-aaron-davis-9-14-23KGB
Huh, neat!
This is why the ascension system is so cool. I'd never have noticed this buff at all without it. I wonder what other surprises are hiding out there!
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He got way better, but not “playable with 5* characters” better. I’m hype to ascend him though at some point, but mine is only level 364 currently so it’ll take a bit of targeting.
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@bluewolf said:
@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...Something like 95% of ascended characters do the exact same thing, just with different numbers. Probably more like 98%.
It's no offense to you but people should just expect that, it seems.
But you see you never know, what sucks to me the most is that we don't have any "patch notes" or anything, we literally have no idea what, if anything, was changed for a character with ascension.
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@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...His green changed from making only 1 1-turn repeater to making 2 1-turn repeaters.
That along with his damage output being really good and he’s actually a pretty good character ascend as a 3rd if you have a good duo and need a 3rd character to fill an offensive or tile protection or tile removal or AP denying hole in your team.
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@Tiger_Wong said:
@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...His green changed from making only 1 1-turn repeater to making 2 1-turn repeaters.
That along with his damage output being really good and he’s actually a pretty good character ascend as a 3rd if you have a good duo and need a 3rd character to fill an offensive or tile protection or tile removal or AP denying hole in your team.
It always created 2 at rank 5. https://forums.d3go.com/discussion/82700/legion-david-haller?utm_source=community-search&utm_medium=organic-search&utm_term=legion
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@Domitronas said:
@bluewolf said:
@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...Something like 95% of ascended characters do the exact same thing, just with different numbers. Probably more like 98%.
It's no offense to you but people should just expect that, it seems.
But you see you never know, what sucks to me the most is that we don't have any "patch notes" or anything, we literally have no idea what, if anything, was changed for a character with ascension.
Yeah I miss their threads where they told us how they changed characters, and WHY.
Those were really helpful.3 -
@Bowgentle said:
@Domitronas said:
@bluewolf said:
@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...Something like 95% of ascended characters do the exact same thing, just with different numbers. Probably more like 98%.
It's no offense to you but people should just expect that, it seems.
But you see you never know, what sucks to me the most is that we don't have any "patch notes" or anything, we literally have no idea what, if anything, was changed for a character with ascension.
Yeah I miss their threads where they told us how they changed characters, and WHY.
Those were really helpful.He's asking about changes that happen when a character ascends from 4* to 5*, etc.
I can say the VAST majority only get changes to damage numbers, match damage, and health. Some characters do get other stuff (AP costs, additional effects, etc). It would be nice to have a list of those somewhere.
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I suppose one reason might be they said the ascended characters were going to be under scrutiny for potential balancing tweaks so they are all potentially still "on trial" and subject to further amendments so no point locking in on a philosophy behind whst has been done just yet. It probably means we won't really get any explanations.
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@Domitronas said:
@bluewolf said:
@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...Something like 95% of ascended characters do the exact same thing, just with different numbers. Probably more like 98%.
It's no offense to you but people should just expect that, it seems.
But you see you never know, what sucks to me the most is that we don't have any "patch notes" or anything, we literally have no idea what, if anything, was changed for a character with ascension.
I actually have been more engaged with the game and community having to discover the Easter eggs with each batch of ascensions. Ymmv though 👍
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@entrailbucket said:
@Bowgentle said:
@Domitronas said:
@bluewolf said:
@Domitronas said:
Just ascended Legion and he's not very inspiring, all the power numbers pretty much doubled going from 370 to 450. No changes apart from damage/heal numbers. He's not stealing more tiles, he's not draining more AP, nothing. I'm unimpressed. And to think that I kept him as my only favorite since the start of ascension...Something like 95% of ascended characters do the exact same thing, just with different numbers. Probably more like 98%.
It's no offense to you but people should just expect that, it seems.
But you see you never know, what sucks to me the most is that we don't have any "patch notes" or anything, we literally have no idea what, if anything, was changed for a character with ascension.
Yeah I miss their threads where they told us how they changed characters, and WHY.
Those were really helpful.He's asking about changes that happen when a character ascends from 4* to 5*, etc.
I can say the VAST majority only get changes to damage numbers, match damage, and health. Some characters do get other stuff (AP costs, additional effects, etc). It would be nice to have a list of those somewhere.
It's the same principle isn't it.
Changes to a character.0 -
@DAZ0273 said:
I suppose one reason might be they said the ascended characters were going to be under scrutiny for potential balancing tweaks so they are all potentially still "on trial" and subject to further amendments so no point locking in on a philosophy behind whst has been done just yet. It probably means we won't really get any explanations.I feel like that excuse is more about "we reserve the right to fix broken OP stuff" than rebalances in general, though. I don't expect them to go back and fix weak characters. At least not quickly.
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It's not fast but pretty sure 5.2 million aoe would be a record.
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Wow. Yup. Winner.
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Ascended Mysterio seems to be a real dud.
Level 451
Purple does 3554 damage when each of his traps are matched or destroyed. 5382 if he’s invisible. Still makes 5 traps.
Blue still needs 12/13 AP to stun. And does…. Omg is this right?….. “1794 damage to the highest level enemy”…..? Omg that’s terrible.
Yellow CD is still 4 turns, unprotected, and steals a burst of heath from a random ally and enemy when it reaches 0 (steals 6460 from each at level 5). While on the field, yellow matches make purple.
I’m gonna call this one a loser. What do you guys think?
1
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