Multiple Man (Jaime Madrox) 4****
Comments
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@Bowgentle said:
i hope we never see his event again - I don't want to play this with maxed, boosted, possibly ascended Madroxes.It’s interesting as a player who came back at Anniversary after 3 years that they shifted hard away from 4* pvp which was a thing I remember happening a lot late in the time when I was playing. Lots of thematic 4* PVPs, for example. Recent PVPs have all been 3* or new characters that I recall. (I am aware they ran Class of PVPs leading up to Anniversary.). I don’t know what they were doing earlier in 2023 but I suppose 3* PvP is more accessible to newer players.
Anyway if the trend has shifted away from 4* PvP your wish may be granted. At least for a while.
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@bluewolf said:
@Bowgentle said:
i hope we never see his event again - I don't want to play this with maxed, boosted, possibly ascended Madroxes.It’s interesting as a player who came back at Anniversary after 3 years that they shifted hard away from 4* pvp which was a thing I remember happening a lot late in the time when I was playing. Lots of thematic 4* PVPs, for example. Recent PVPs have all been 3* or new characters that I recall. (I am aware they ran Class of PVPs leading up to Anniversary.). I don’t know what they were doing earlier in 2023 but I suppose 3* PvP is more accessible to newer players.
Anyway if the trend has shifted away from 4* PvP your wish may be granted. At least for a while.
They did A LOT of 4* PVPs when they took over.
I have to assume player engagement dropped off a cliff, we haven't had one 4* PVP in a year I think.1 -
They did A LOT of 4* PVPs when they took over.
I have to assume player engagement dropped off a cliff, we haven't had one 4* PVP in a year I think.Makes sense to me because of dilution. It’s pretty easy to get covers for characters you shard, and the ones that show up in rewards a lot (mostly the latest 3 4’s) but if you started anytime in the past few years you probably have a large number of 4s who are partially covered you might get to someday. Longtime Vets would completely dominate with their high level champed /ascended 4s. So basically ascension has created a situation where running 4* pvp is even worse than it was for drawing in newer players.
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But those lower players aren't seeing us anyway.
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In mmr sure, but the playing field feels a bit more even with a 3 in the middle.
There’s also the issue of 4s having larger health pools - especially ascended - making for longer matches sometimes, and turning people off.
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After five pages of comments, I still can't tell: is he good? Or not really? He seems fun but can't actually tell if he is worth chasing if someone is already far into 5* land or just get his covers as they come and not worry about it.
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@LavaManLee said:
After five pages of comments, I still can't tell: is he good? Or not really? He seems fun but can't actually tell if he is worth chasing if someone is already far into 5* land or just get his covers as they come and not worry about it.You should define "chasing" here as if you are talking about playing harder in events where he is rewarded, that means probably a few PVEs if they stick to the Latest weighting before he's considered "Classic" and only comes around in the rotation every couple years. If you are talking about sharding him, I would say it depends on how other 4s you want to potentially (or can already) ascend are situated.
He is a gimmicky character that can fairly quickly reach win condition if you are willing to burn boosts, but obviously will be terrible on defense so ascending him seems fairly required for PVP.
With ascCoulson and Kang or ascDrax you can spew 1 turn CDs that do high level dmg using some boosts (allowing firing yellow) and generating more AP so you can win that way as well, essentially a few turns in you can slowly just kill everyone without any more turns. Again no good on defense.
His mechanics are wonky and need fixing and are unreliable sometimes, so that might be frustrating if you are relying on him. Whatever fixes they implement might continue to make him broke, or less effective. There's a chance he gets nerfed or adjusted so you can't just spam dupe with boosts on turn one.
I would not shard him, certainly not now (not that you can).
There are far more straightforward and reliable characters to focus on IMO. Just collect the covers as they come, is my take.
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.....A different note. I used MM in his PVP as well as WtS and noticed that he will overwrite enemy CDs and repeaters when you pick the color they are on (and there are not more tiles than he can make dupes on with the AP).
I do not know yet what he does with SAPs with his yellow power (dupe-when-damaged overwrites them on a priority basis), nor if he would prioritize overwriting CDs and repeaters or just do it when he's forced to by tile limits.
It does not say this is intended behavior, but it also does not say it is not. But for potentially not-many AP - depending on how many of the color exist on the board - you can overwrite these tiles right now.
Edit: ran him again and he overwrote a strike with a dupe. There were more tiles than I could put dupes on, but the yellow power places dupes randomly so I got lucky with that one. Anyway, no limit apparently on what he will overwrite (presumably not the non-tiles like Surfer’s black hole).
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I’m a beginner 5* and usually for SHIELD I had to rely on DP Whales team up, but with the loaner MM had no problem finishing them, so I’m looking forward to use him.
However I don’t understand why my 1/2/0 MM cannot fire Yellow? Over 6 AP all colours
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@crakker said:
I’m a beginner 5* and usually for SHIELD I had to rely on DP Whales team up, but with the loaner MM had no problem finishing them, so I’m looking forward to use him.However I don’t understand why my 1/2/0 MM cannot fire Yellow? Over 6 AP all colours
Good luck figuring that one out. Probably a bug of some sort. The essential node in sub 2 was giving me that problem so I ignored MM. He’s very wonky and there seem to be a lot of weird interactions.
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Feel like he would be good with Chasm because he would be able to keep all AP drained, despite the fact that Chasm’s abyss tiles would take up a lot of real estate and make the auto win harder. Trying to think of a good third.
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This character needs to be nerfed. He's a major npe and I think his powers don't work as intended. He's got a already broken interaction with Acended 4* Agent Colson and we need to stop this madness of a power being fired for 1 ap..... just so many issues with this. When he is able to be ascended, he is going to be a even bigger menace. If they decide to keep him as is, he needs to never be allowed to get to 5*
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@Jinx said:
Feel like he would be good with Chasm because he would be able to keep all AP drained, despite the fact that Chasm’s abyss tiles would take up a lot of real estate and make the auto win harder. Trying to think of a good third.I would test him with web users somewhere to see if he overwrites web tiles before planning on that team.
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I just lost a match while playing with Multiple Man against a non-MM team, seeming by his instant win condition. The last tile was created on the opponent's turn which is what I think caused it.
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@OzarkBoatswain said:
I just lost a match while playing with Multiple Man against a non-MM team, seeming by his instant win condition. The last tile was created on the opponent's turn which is what I think caused it.Must have been one of those evil dupes that show up in stories when the writer decides it would be fun to make him oppose himself.
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@obikenobi12 said:
This character needs to be nerfed. He's a major npe and I think his powers don't work as intended. He's got a already broken interaction with Acended 4* Agent Colson and we need to stop this madness of a power being fired for 1 ap..... just so many issues with this. When he is able to be ascended, he is going to be a even bigger menace. If they decide to keep him as is, he needs to never be allowed to get to 5*I feel like this was addressed much earlier in this thread.
He has a win condition. Other characters can get the win faster. MM has a gimmick that gives him a use... But he's very beatable. I don't see him being that much of a menace.
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@Blackstone said:
@obikenobi12 said:
This character needs to be nerfed. He's a major npe and I think his powers don't work as intended. He's got a already broken interaction with Acended 4* Agent Colson and we need to stop this madness of a power being fired for 1 ap..... just so many issues with this. When he is able to be ascended, he is going to be a even bigger menace. If they decide to keep him as is, he needs to never be allowed to get to 5*I feel like this was addressed much earlier in this thread.
He has a win condition. Other characters can get the win faster. MM has a gimmick that gives him a use... But he's very beatable. I don't see him being that much of a menace.
I guess its easy to say this now but I'm trying to imagine him at high level and especially ascended when every tick of dmg spams a dupe and each dupe you make reduces his dmg taken by 2% (as a 4). How will that scale up? I mean it'll be a bit before anyone can ascend him, but you could have a character who is extremely hard to kill and spams the board and covers up all tiles with his dupes (at least right now) and wins while you're trying to hurt him.
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I was thinking of focusing on this guy for a scarecrow but then I remember Riri Jane will just stun lock him and rip him to shreds.
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@obikenobi12 said:
He's a major npeNPE as Negative rather than New Player Experience was a new one for me, so thanks for that.
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@Pantera236 said:
I was thinking of focusing on this guy for a scarecrow but then I remember Riri Jane will just stun lock him and rip him to shreds.Sounds like you're trying to start another "nerf Mthor" thread, lol
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