Grand Experiment 2: Treading Water in the SCL 10 Post-Shardpocalypse
Comments
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Day 2,991 here, and I haven't yet champed a single 5*.
Fully-covered all through HEvo, though.1 -
It feels like Brockosaurus is going quite slowly. I finally pulled one organically today, the rest have been shard based. I had a max champ vulture with a dupe above 280, so the new vulture is landing at 7 covers.
Current latest:
Gwenom: lvl 464
Brockosaurus: 2/2/1 with 303 shards
Omega Red: 2/3/2 with 365 shardsNEW:
Vulture: 2/2/3 with 0 shardsI’ve had my 3* on spidersaurus on the premise that whoever gets named as the Brock feeder will eventually come from him, and I’ve left my 4* on Sabretooth to push Omega Red. He is currently 368 with 337 shards. Would have been faster to build a dupe early at 360 but I just couldn’t bring myself to do it lol.
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So after ascension day I now have 186 Latests saved up. I don’t think I’ll ever have to worry about not champing a Latest 5* ever again. I did also pull 99 Classics and that was fun. I actually got several Magics so at least the featured character thing kinda worked.
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Thanks for refreshing this thread, I was meaning to go in and update it after the champ 2.0 announcement.
I was ready Day 1 to ascend:
Medusa: 455
Rogue: 457
Valkyrie: 453
Hulkbuster: 451
Sabretooth: 452I was noticing an unexpected influx of rewards from this (which turned out to be a bug that got patched real quick) and the LTs and CP helped me finish both Brockosaurus and Omega Red. I had started another 4* dupe of sabretooth right after ascension on the premise getting to 280 was about as fast as taking a 280 to 300 for Omega Red prior to finishing him naturally, so now I have a 1/2/1 growing on the side. I also used the hp rewards to add dupe slots for all the 1* characters so those covers will start to add value rather than getting sold. I do believe we should plan to backfill these characters with their base levels sooner than later rather than fully committing to ascension only to proof against the inevitable in my mind required version heroic nodes that are now possible. Once I finished Omega I moved my 4* over to Gwenpool who had the nearest to completion dupe, next will be ghost rider. I moved my 5* to Vulture. Psylocke is my nearest to ascendable 3*, and that is strictly for reward since she isn’t a good character.
Current latest:
Brockosaurus: 453 with 293 shards
Omega Red: 451 with 120 shards
Vulture: 4/2/5 with 411 shardsNEW
Miles: 2/2/2 with 365 shardsHonestly I’m a little torn on how to handle ascension at the 4* level moving forward. I think it’s safe to assume you won’t get retro rewards for elevated characters, so lifting everyone could be a bit of a trap in that regard. I don’t see a downside to doing it at the bottom tiers at all currently outside of slot pressure.
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I'm curious how people factor in the three 14x odds five stars into their pull from classics strategy. The concern being, that it greatly reduces your odds of pulling a preferred five star. It's like adding 39 additional five stars into the pool. With the current rotation, it could take months or years before there's even one of the three that you're interested in pulling.
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If you're pulling Classics regularly, it's not because you're interested in pulling one particular character. I pull Classics because I want ALL the 5*, and I don't care which one I get.
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Same; pulling classics is not about specific targeting via the pulls directly, it’s all about shard volume for the ones you want, which is typically Next Out from latest.
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@ThaRoadWarrior said:
Honestly I’m a little torn on how to handle ascension at the 4* level moving forward. I think it’s safe to assume you won’t get retro rewards for elevated characters, so lifting everyone could be a bit of a trap in that regard. I don’t see a downside to doing it at the bottom tiers at all currently outside of slot pressure.
My rule on this kind of thing is always to do whatever helps me play the game today, vs worrying about the future, so it was an easy call for me.
If you were to think about it more logically though, I think the actual tradeoff is "possibility of retro feeders rewards" vs "a new 5* character to use + 5* champion rewards."
I think many, if not most, of the jumped up 4* will be pretty playable, so having them before others do will give you a competitive advantage. But if that's not something you care about, the other side is that 5* champion rewards are much better than the 4* ones.
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Yes and no on 5* rewards being flat better - since you are getting no rewards until you dump 4x covers into them, it actually slows down your pay as you go resource flow to put covers on an ascendant 4.
I haven’t decided what the right for me answer is there yet. I’m kind of ascending and then starting a 4* backfill in a half-@ssed way at the moment. My hope is that they may implement a system to bind a dupe into your main even after that first one you ascend if it feels like that’s a waste in the future.
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Yeah, the overwhelming draw for me is getting new 5* characters. The rewards matter, and I don't know that they're all THAT much worse or slower, but "everyone to 550" now includes a whole bunch of 4* guys.
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I did a comparison in one of the other threads comparing the 4:1 exchange.
The first four levels of a champ 4* are:
LT
2CP
2500 iso
2CPCompared to 4:1
LTThen:
50hp
2CP
2500 iso
2CPCompared to 4:1
5000 isoThen:
50hp
LT/Cover
2500 iso
3cpCompared to 4:1
25cpThen:
50hp
3cp
2500 iso
3cpCompared to 4:1
250 hpSo the first 29 levels (base 13 covers + 16) work out to:
4* dupe
1x LT/1 cover or 2x lt
150hp
7500 iso
13cpAnd 5* jump up:
1x LT
5k iso
25cp
250 hpSo you’re down a little iso, and up on HP and CP to go with ascendant at lower (more achievable) champ levels. 5* rewards do step up a few times when you get closer to the 500s. Whether you want to go that route is up to you of course.
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Oh, see, then for me it's not even close. I have so much iso I could never spend it all anyway, so I'll take the HP (and especially) CP every single time!
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My concern I guess is just whether or not my pull rate is going to tank if 3 out of 4 covers are falling into a black hole.
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@ThaRoadWarrior said:
My concern I guess is just whether or not my pull rate is going to tank if 3 out of 4 covers are falling into a black hole....only one way to find out!
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And no way to recover! Yolo
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It occurs to me that ascendant 1 and 2* rewards are the real wildcard here that may make it viable to not run a dupe.
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@ThaRoadWarrior said:
It occurs to me that ascendant 1 and 2* rewards are the real wildcard here that may make it viable to not run a dupe.My 5* IM35 is lvl493...even at 4 covers per level, those will go fast.
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Did you buy that one, or did you already pull down that many covers?
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@ThaRoadWarrior said:
Did you buy that one, or did you already pull down that many covers?I bought the $20 lvl450 one, and I spent some of the "mistake" rewards on repeatedly buying out that glorious 1* vault (it's so cheap that if you have most of the characters ascended, the rewards pay for themselves!).
I got a bunch from just playing though -- accumulating 1* is very fast.
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I’ve ascended Gwenpool to 450; haven’t played her yet though. I moved my 4* to ghost rider.
Currently my ascended characters are:
Rogue: 457
Medusa: 455
Valkyrie: 453
Sabretooth: 452
Hulkbuster: 451
Gwenpool: 4502* Cap 3: 166 (got this from a token I think)
1* storm 2: 102
1* spider-man 2: 98
1* iron man 2: 97Psylocke’s dupe is short a few covers, and 3* Deadpool has a dupe in flight as well but it was just started.
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