Compensation for Chasm nerf discussion
Comments
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my bet is that support in pvp will make things so interesting that, unless it comes with a big pvp overhaul, they will probably offer an apology , a lot of tokens AND disable them within a month of them being activated
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I'm not against pvp supports.
But... right now there are A LOT of characters bugged. And weeks and months passing by, nothing changes.
First the foundation and then the roof, because pvp supports will add more bugs.
After saying that, if there are supports in pvp players will probably skip teams if there are a lot of level 5 supports, even if those are bad ones.0 -
@DAZ0273 said:
Wait, what? How does this make any sense? How can you compensate somebody for choosing not to use Chasm? You cannot be suggesting that 5* players who were able to champ him did not? And even if they didn't then why should we care. Why don't we compensate the softcappers for the rewards they might have got if they had chosen not to softcap?
know this an old post but that compensate people couldnt play on google play even if they never played pvp they still got all the rewards for doing nothing
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@pepitedechocolat said:
my bet is that support in pvp will make things so interesting that, unless it comes with a big pvp overhaul, they will probably offer an apology , a lot of tokens AND disable them within a month of them being activatedYep, that's about my take, too.
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@slidecage said:
know this an old post but that compensate people couldnt play on google play even if they never played pvp they still got all the rewards for doing nothing
The difference between "couldn't" and chose not to in your example extends to a very long time period and was also completely in control of the players as opposed to any outside interference.
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@Yepyep said:
I'm not really sure where to put it, so I'll put it here: I don't think Chasm is overpowered. This week in PvP is an example of that -- Hit Monkey and Kang laugh at Chasm if they notice him at all. That is also true for many other characters when they are boosted. In other weeks, Chasm and iHulk are a good general-use team, just like Switch and Colossus still are. For sure, Chasm isn't a threat without the right partner, and with that partner there are multiple specific counters.At this point, Chasm doesn't need a nerf as his skillset had been embedded in a power matrix designed to accommodate them. Sure he's strong, but not any more so than others in the top tier of 5*s.
Pretty much my experience. Chasm is definitely S tier but I don't find him to be unbeatable. I know that some folks really hate his gameplay in PvP, both inside my alliance and out of it. I know that some folks (myself included) enjoy using him in PvP, sometimes with other revivers and sometimes other S tier characters. Depending on who is boosted I see him often or not very much at all.
I'd argue that several of the characters released around Chasm are also S tier and just as overpowered at times. mThor is seen just as often as Chasm in my queues both boosted and unboosted, Kang is pretty OP both boosted and unboosted. The difference is that fewer folks dislike the mechanics that make them S tier.
@entrailbucket said:
I agree that they should (also) nerf Hulk. Unlimited resurrection is too good, and frankly it's surprising that it took till now for a character to exploit it.As for the rest: I mean, yeah, all 5* have "good" and "bad" weeks, I guess, depending on the boost list. Chasm having only one "bad" week out of 52 (and I'm still seeing him everywhere this week anyway) is just more evidence that he's too good. How many bad weeks does everyone else have? Has Ultron ever had a good week?
I don't have the same MMR you do so I can't speak to your experience but in my experience Chasm isn't dominating 51 of 52 weeks. Over the past couple of months he's been a great guy to use about half the time and far from optimal the other half which is perfectly in line with other S tier characters like mThor, SWitch, Colossus, Kang etc. When paired with iHulk he definitely punches above his weight but so do all those other characters.
This week with BRB/Goblin/BSSM/SamuraiWolvie they are a great team to climb with. Last week with Kang/HM/Garg/PPSM he was a liability to climb with. The week before that with Black Bolt/sighclops/Hawkeye/Kamala Khan/Killmonger he was good, the week before that with Adam Warlock, Gamora, Shang Chi, Star-Lord I saw mostly Warlock/Star-Lord. The week before that was Gargantos, Hit Monkey, Spider-Man (Black), Ultron, Wong and he wasn't great against that grouping either. Outside of Shield Sim he isn't any more ubiquitous than Kang or mThor in my queues. Again, YMMV at different MMRs but at the 470 MMR that is what I am seeing.
I'm cool with a nerf. Will be cool with a nerf of any of the OP guys: Shang-Chi, Okoye, Apocalypse, mThor, Kang etc. Part of the game is adapting to changes. But I honestly don't see Chasm as being much different from any of those other S tier guys. Nerfing him won't magically create a dynamic shift in teams. It will just be replaced by the new hotness until that too is replaced.
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@revskip said:
Pretty much my experience. Chasm is definitely S tier but I don't find him to be unbeatable. I know that some folks really hate his gameplay in PvP, both inside my alliance and out of it. I know that some folks (myself included) enjoy using him in PvP, sometimes with other revivers and sometimes other S tier characters. Depending on who is boosted I see him often or not very much at all.
I'd argue that several of the characters released around Chasm are also S tier and just as overpowered at times. mThor is seen just as often as Chasm in my queues both boosted and unboosted, Kang is pretty OP both boosted and unboosted. The difference is that fewer folks dislike the mechanics that make them S tier.
I don't have the same MMR you do so I can't speak to your experience but in my experience Chasm isn't dominating 51 of 52 weeks. Over the past couple of months he's been a great guy to use about half the time and far from optimal the other half which is perfectly in line with other S tier characters like mThor, SWitch, Colossus, Kang etc. When paired with iHulk he definitely punches above his weight but so do all those other characters.
This week with BRB/Goblin/BSSM/SamuraiWolvie they are a great team to climb with. Last week with Kang/HM/Garg/PPSM he was a liability to climb with. The week before that with Black Bolt/sighclops/Hawkeye/Kamala Khan/Killmonger he was good, the week before that with Adam Warlock, Gamora, Shang Chi, Star-Lord I saw mostly Warlock/Star-Lord. The week before that was Gargantos, Hit Monkey, Spider-Man (Black), Ultron, Wong and he wasn't great against that grouping either. Outside of Shield Sim he isn't any more ubiquitous than Kang or mThor in my queues. Again, YMMV at different MMRs but at the 470 MMR that is what I am seeing.
I'm cool with a nerf. Will be cool with a nerf of any of the OP guys: Shang-Chi, Okoye, Apocalypse, mThor, Kang etc. Part of the game is adapting to changes. But I honestly don't see Chasm as being much different from any of those other S tier guys. Nerfing him won't magically create a dynamic shift in teams. It will just be replaced by the new hotness until that too is replaced.
Please dont mention shang and nerf in the same sentence again.
The guy IS Mpq...0 -
@Jimsta_rooney said:
Please dont mention shang and nerf in the same sentence again.
The guy IS Mpq...I don't want to see Shang get nerfed any more than I want Kang, mThor or Chasm nerfed. I like all of their kits and they all punch way above their class. But all are by my definition OP and if any of them got nerfed I would adapt. I'd miss one-shoting challenge node characters with a billion points of damage on a plus 10 combo. Shang-Chi helped me become an SCL10 player precisely because he is overpowered though.
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SC needs a lot of conditions and active player guidance to become OP.
If not he is just a 5* with low health, poor regeneration and no threat at all.
Kang as I said in another thread needs to collect AP for active powers, and we know how poorly AI collects it and fires the powers, so it's hardly a threat. On pve there must work many conditions and supports and characters for his instakill that not always appear at all, so him being OP in pve many times is by pure luck.
Mthor is a powerful character if there is great synergy with her team, also if she doesn't lose charged tiles, so not always is a threat.
Chasm is a character designed to be annoying in pvp, however he is OP and broken, not because me saying it, anybody playing knows it and finally devs will nerf him, fixing something that they broke in arrival.
So > @revskip said:I don't want to see Shang get nerfed any more than I want Kang, mThor or Chasm nerfed. I like all of their kits and they all punch way above their class. But all are by my definition OP and if any of them got nerfed I would adapt.
I understand this claim as kind of "if you break my beautiful toy I want yours broken too".
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So > @revskip said:
I understand this claim as kind of "if you break my beautiful toy I want yours broken too".
I read it more as "I don't want you to break any toys but if you do, I'll just find new unbroken toys to play with.
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1st thing i thought of when seeing chasms abilities is he was designed to counter shang.
It worked to a certain degree1 -
@Scofie said:
I read it more as "I don't want you to break any toys but if you do, I'll just find new unbroken toys to play with.
That's how I read it as well.
I share the same sentiment where I don't want to see my favorites get nerfed.. but if and when that does arrive I'll just have to adapt by playing with whatever I have.
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@Jimsta_rooney said:
1st thing i thought of when seeing chasms abilities is he was designed to counter shang.
It worked to a certain degreeI'd say it worked perfectly and that's one of the reasons he's so reviled. Plus he's pretty effective at whittling down Colossus and Switch, too. Lots of players had their bunkers busted by Chasm and he's resented for it. And, being fair, Hulkasm is my bunker and I don't want it busted.
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@Yepyep said:
I'd say it worked perfectly and that's one of the reasons he's so reviled. Plus he's pretty effective at whittling down Colossus and Switch, too. Lots of players had their bunkers busted by Chasm and he's resented for it. And, being fair, Hulkasm is my bunker and I don't want it busted.
@Yepyep you know my thoughts on this monstrosity lol
And i feel forced to run it!
I really hope nobody plays him with animations on...1 -
@Scofie said:
I read it more as "I don't want you to break any toys but if you do, I'll just find new unbroken toys to play with.
Pretty much this. I'll use whatever tools are available. If they break one of the OP characters I'll just use the next best thing.
I can cheese stuff with Kang and Shang-Chi just as easily as I can with Chasm. And both are just as "broken". For most of the time I have been in SCL10 pre Shang-Chi the challenge nodes were exactly that. After Shang-Chi they were no longer challenging they just took more time. After Kang they no longer took more time. Now both of those characters get a pass because folks like that they make PvE take less time so no one finds them to be OP. I play a lot more nodes of PvE in a given week than I do matches in PvP where I am generally just looking to get to 1200 and top 25-50 as quick as possible 3 times a week. In a given week I play at least 35 challenge nodes alone so having an OP character like Shang or Kang helps out a lot more in just that one out of 9 nodes. Often if the boost list isn't generous those two see way more play than Chasm does in PvE for me.
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@revskip said:
Pretty much this. I'll use whatever tools are available. If they break one of the OP characters I'll just use the next best thing.
I can cheese stuff with Kang and Shang-Chi just as easily as I can with Chasm. And both are just as "broken". For most of the time I have been in SCL10 pre Shang-Chi the challenge nodes were exactly that. After Shang-Chi they were no longer challenging they just took more time. After Kang they no longer took more time. Now both of those characters get a pass because folks like that they make PvE take less time so no one finds them to be OP. I play a lot more nodes of PvE in a given week than I do matches in PvP where I am generally just looking to get to 1200 and top 25-50 as quick as possible 3 times a week. In a given week I play at least 35 challenge nodes alone so having an OP character like Shang or Kang helps out a lot more in just that one out of 9 nodes. Often if the boost list isn't generous those two see way more play than Chasm does in PvE for me.
I'm the same on PvE and rarely play PvP. I use Chasm very rarely because I don't enjoy using him. Shang is fun, Kang is quick, I still use Grockitty most days. I did the entire Balance of Power pick 3 SCL10 nodes with 4* characters today for something different. I think it's a case of find what works and do what you enjoy.
PvP is different - I can't do what I want there because it actually makes a difference to scoring and placement, far more than taking an extra 10 minutes and losing a place or 2. So I just join with 15 mins to go and do what I can.
But Chasm is still a part of the team and I'll not sell him even if he is nerfed to be worse than every other 5* at the end of it.
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