Updated 7 Day PVE Event Rewards
Comments
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@St_Bernadus said:
From what we have been able to work out, the passives are what are triggering the premature end of waves.
So those wanting a Heroic - we got your restricted roster right here.Wait...so are we saying that Kang is getting rid of stuff too quickly or one might say suffering from premature...uhm...never mind...😬🤐
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This was addressed by Devpool on discord (I know, I know). The Kang problem will require a fix to Kang, perhaps a hot fix, perhaps rebuilt. The other problems will be addressed in future runs.
*edit - compensation will be forthcoming.
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@Sekilicious said:
This was addressed by Devpool on discord (I know, I know). The Kang problem will require a fix to Kang, perhaps a hot fix, perhaps rebuilt. The other problems will be addressed in future runs.They need to rebuild Chasm before Kang
Maybe they can code Kang's blue to operate like DP's Whales on wave nodes
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@KGB said:
Maybe the solution is to temporarily roster a 2nd Kang minus his Blue power so the auto check isn't done.KGB
I'm going to try this tomorrow. My slice flips at 2 AM EST and I just recruited a 3* Kang just with purple.
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Does the main 3-wave node stay or go after sub 1 is over?
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@LavaManLee said:
@KGB said:
Maybe the solution is to temporarily roster a 2nd Kang minus his Blue power so the auto check isn't done.KGB
I'm going to try this tomorrow. My slice flips at 2 AM EST and I just recruited a 3* Kang just with purple.
Because of work and the glitch and other things, I’m not even trying for placement in this event. I created single purple cover Kang, and got through all 5 waves without him ending the battle. So that part is now proven (although it sounds like they’re confirming it’s a known issue now and will require a fix).
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In my view. The good thing about these issues occurring during this specific event is that for those of us who are used to running in SCL10:
- We’ve all done the old school grind it out approach.
- Progression rewards include 8 (eight) covers for the just released M’Baku 4*. Not to mention the other rewards.
- It shows that the new dev team is still willing to experiment and try new (and old!) things.
- The devs have been great with admitting issues and have been generous with trying to make it up for those impacted.
I’ll still play, I’ll get progression (and more, per alliance requirements, LOL), and I’ll enjoy the company and shared misery, and look forward to seeing how this is fixed.
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My god this is miserable. I am trying to keep a positive attitude but this experience is super unpleasant.
Five more days...
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@KGB said:
Maybe the solution is to temporarily roster a 2nd Kang minus his Blue power so the auto check isn't done.KGB
I had the same idea. Am I right in thinking that Kang doesn't do his thing as long as we don't use AOE powers?
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Lol, thought I could avoid Kang’s bug on wave nodes by not firing anything from him, but it of course just nerfed points for me. This game…
Anyone find out how to not lose out on points or is it arbitrary?
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@Glockoma said:
Lol, thought I could avoid Kang’s bug on wave nodes by not firing anything from him, but it of course just nerfed points for me. This game…Anyone find out how to not lose out on points or is it arbitrary?
Don’t use characters with passives that can fire at the start of a turn or countdown/repeater tiles that can deal damage or cause cascades at the start of a turn.
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Unfortunately the Kang fix won't happen until we release a new build so don't expect to see a fix this week. Stay tuned for official word from us once we've determined an appropriate plan of attack.
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Hopefully a suitable compensation plan will be given . Day 1 was not a problem but day 2 I’ve had 2 wave events end on wave 3 of 5,
Iron man was shocked and Fury too, not as much as me!!
Thankfully it seems to affect most people so I’m still top 50 at the moment
Can’t wait to see what day 3 throws at us
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@S0kun said:
Unfortunately the Kang fix won't happen until we release a new build so don't expect to see a fix this week. Stay tuned for official word from us once we've determined an appropriate plan of attack.Thanks for the update.
Kang is only one of several issues related to the return of 7-day event. Do you have information on how everything else will be handled?
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@S0kun said:
Unfortunately the Kang fix won't happen until we release a new build so don't expect to see a fix this week. Stay tuned for official word from us once we've determined an appropriate plan of attack.Thank you for keeping us up-to-date!
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@Glockoma said:
Lol, thought I could avoid Kang’s bug on wave nodes by not firing anything from him, but it of course just nerfed points for me. This game…Anyone find out how to not lose out on points or is it arbitrary?
I built a dupe without the blue and it works.
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From dev in reddit:
"What a pain! The fix for this is complete and in the hands of the folks in QA but that patch won't be here in time to save us. Thanks for collaborating and struggling through it and we'll factor this into our thinking concerning compensation for you."
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@Glockoma said:
Lol, thought I could avoid Kang’s bug on wave nodes by not firing anything from him, but it of course just nerfed points for me. This game…Anyone find out how to not lose out on points or is it arbitrary?
Okoye/Scorpion worked great.
They love destroying wave nodes, anyway.1 -
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